Senior Console Software Engineer (PlayStation)

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Company Overview

WarnerMedia is a powerful portfolio of iconic entertainment, news, and sports brands. We bring people, technology, and the world's best storytellers together to drive culture and meaningful connection. We believe the enduring power of stories can open our eyes to the world, to each other, and to new and different perspectives.

Warner Bros. Games San Diego is creating the next generation of high quality, cross-platform games that bring iconic and beloved characters to life. Join our growing team of talented game makers and be a foundational part of a dynamic new studio as we strive to make an impact on the future of AAA free-to-play games.

Join us. Shape your story here.

The Position

The new WB Games San Diego studio is looking for a Senior Console Software Engineer with expertise on Sony PlayStation Consoles (Gen 8 or 9)

As a console/platform specialist, this person will focus on creating an optimal gaming experience on Sony's PlayStation Consoles (Gen 8/9), handling memory management, disk I/O, game controllers, and TRC's.

The ideal candidate is hard-working, hands-on, self-motivated, process-driven, and customer-oriented. This individual has a passion for developing highly performant code and has a true passion for games.

The Daily

  • Develop and implement code for several key parts of the game - memory management, disk I/O, game controllers, and TRC's
  • Works closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code
  • Work with design and product teams for feature viability, costing, design completeness, and risk assessment
  • Consultation to the team regarding technical advice, constraints, and optimal solutions for targeted platforms.
  • Mentor junior engineers and provide design guidance on new features
  • Self-manage programming tasks and coordinate with the production team
  • Perform peer code reviews and champion a high standard of code excellence
  • Assess new market trends, features, technologies, and emerging techniques to stay competitive


The Essentials

  • 5+ years of professional software engineering experience, working on cross-functional teams
  • Shipped 2+ titles as a Console/Platform Specialist (preferably PlayStation)
  • Bachelor's Degree in Computer Science or a related field, or equivalent work experience
  • Highly Proficient in C++ with Strong Computer Science fundamentals in object-oriented design, algorithms, and data structures
  • Knowledge of Console and/or PC development best practices
  • Recent Unreal Engine profiling & optimization knowledge
  • Solid understanding of all game development disciplines and their inputs into the content pipeline
  • Strong problem solving, debugging, and troubleshooting skills
  • Clear, concise, and transparent communicator - both written and verbal
  • Be a self-motivated team player with a positive attitude and strong work ethic
  • Ability to self-manage when given prioritized goals and objectives
  • Seek out opportunities to improve technically and professionally
  • A passion for video games


Nice to Have

  • Interest and ability to learn other programming languages as needed
  • Experience with scripting languages such as Python
  • Knowledge of rendering pipelines (Unreal or Unity)


The Perks

  • Exclusive WarnerMedia events and advance screenings
  • Paid time off every year to volunteer for eligible employees
  • Access to well-being tools, resources, and freebies
  • Access to in-house learning and development resources
  • Part of the WarnerMedia family of powerhouse brands


Warner Media, LLC and its subsidiaries are equal opportunity employers. Qualified candidates will receive consideration for employment without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

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