The Role
Develop embedded Linux software for musical hardware products, including OS packages, drivers, libraries, services, user-space programs, and scripts. Build and debug systems using CMake and BitBake, profile real-time applications, diagnose hardware and systems issues, and optimize product performance from applications through drivers. Collaborate with application, hardware, and product design teams to deliver robust product architectures.
Summary Generated by Built In
We are seeking a Linux/C++ Software Developer for the development of embedded hardware products based on Linux. This role works with onboard support packages, drivers, and tools, supporting our musical products. This includes creating OS package configuration, user-space programs, and scripts. Additionally, this role works cross-functionally with our global application development teams, hardware engineers, and product design teams to create truly compelling products.
This role requires a good understanding of Linux system programming, C, C++, and the open-source ecosystem.
Key Responsibilities
- Build solutions for product feature requirements, combining similar features from different product lines into a single unified solution.
- Construct and support libraries and services consumed by application development teams.
- Take ownership of product performance holistically considering application down to driver impact.
- Work with hardware and software teams to create customer-delighting products.
- Work with a cross-functional team to ensure product architecture is robust and fit for purpose.
- Set up and debug build systems, e.g. CMake and Bitbake
Skills, Knowledge and Expertise
Requirements:
- Minimum 3+ years experience of embedded Linux
- Programming languages: C, C++, Python, Scripting (including Bash)
- Experience in Linux OS build toolchains such as Buildroot, Yocto, etc.
- Ability to think at “system-level,” from application code right down to the metal
- Knowledge of common comms interfaces (USB, Ethernet, UART, SPI, I2C)
- Ability to perform profiling and tracing of real-time applications, debugging using gdb and remote debug tools
- Experience with Git version control
- Ability to read technical documents (schematics, datasheets, application notes) and write code against them
- Ability to diagnose systems-level/hardware issues
- Ability to work cooperatively in a team environment
- Strong communication and teamwork skills
Nice to Haves:
- ARM (and ARM NEON) optimization experience
- Solid understanding of Linux kernel development, configuration, and tuning
- systemd service configuration
- Agile/Scrum/XP experience
- Background in music, with live, Studio, or DJ experience
- A degree-level qualification in Computer Sciences
- Availability to travel internationally
Benefits
- 24 days annual leave (plus public holidays)
- Private healthcare
- Pension scheme
- inMusic UK Employee Assistance Programme
- Cycle To Work scheme
- Staff discount on inMusic products (for personal use only)
- £1,000 annual allowance for training and development
- Sick pay
About
inMusic is the parent company for a family of premier brands that includes AIR Music Technology, Akai Professional, Alesis, Alto Professional, Denon DJ, Denon Pro, Marantz Professional, HeadRush, ION Audio, Marq Lighting, M-Audio, MixMeister, Moog, Native Instruments, Numark, Rane, and Sonivox. Committed to pushing the boundaries of innovation in the DJ, music production, live sound, musical instrument, pro audio, lighting and consumer electronics industries, each of inMusicʼs brands creates cutting-edge products that incorporate and build upon the latest in engineering, design, and technology.
Skills Required
- Minimum 3 years of embedded Linux experience
- Programming experience with C, C++, Python, and scripting including Bash
- Experience with Linux OS build toolchains such as Buildroot or Yocto
- System-level understanding from application code to hardware
- Knowledge of USB, Ethernet, UART, SPI, and I2C interfaces
- Experience profiling and tracing real-time applications
- Experience debugging with GDB and remote debugging tools
- Experience with Git version control
- Ability to read schematics, datasheets, and application notes
- Ability to diagnose systems-level and hardware issues
- Ability to work cooperatively in a team environment
- Strong communication and teamwork skills
- ARM and ARM NEON optimization experience
- Understanding of Linux kernel development, configuration, and tuning
- systemd service configuration experience
- Agile, Scrum, or XP experience
- Background in music, live sound, studio, or DJ experience
- Degree-level qualification in Computer Science
- Availability to travel internationally
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The Company
What We Do
inMusic is the parent company for a family of premier brands that includes AIR Music Technology, Akai Professional, Alesis, Alto Professional, Denon DJ, Denon Pro, Marantz Professional, HeadRush, ION Audio, Marq Lighting, M-Audio, MixMeister, Numark, Rane, and Sonivox. Committed to pushing the boundaries of innovation in the DJ, music production, live sound, musical instrument, pro audio, lighting and consumer electronics industries, each of inMusicʼs brands creates cutting-edge products that incorporate and build upon the latest in engineering, design, and technology.








