Electronics and Hardware Engineer - TiMax

Posted 6 Days Ago
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London, Greater London, England, GBR
In-Office
Entry level
Music
The Role
Designs straightforward circuits, schematics, and PCB layouts for motor controllers and spatial audio hardware. Builds, tests, and troubleshoots prototypes and production units; supports senior engineers with measurements and documentation. Coordinates with contract manufacturers, manages engineering changes and component obsolescence, maintains bills of materials and technical records, supports sourcing and compliance, and investigates field issues. The role is intended to develop into a senior electronics engineering position.
Summary Generated by Built In

Electronics and Hardware Engineer - TiMax

Based: London, N7
Term: Permanent, Full time
Salary: Dependant on experience + benefits

About Us:

TiMax Spatial is a leader in spatial audio and immersive sound technology. Our products power world-class live performances, installations and experiences, enabling creative professionals to position sound in space with precision and artistry. We're part of the Focusrite Group, and our sister brand Outboard manufactures motor controllers for use in the live events and film industries.

The Role:

This is a development role for someone at the start of their electronics career. We are looking for a capable, organised and genuinely curious engineer who wants to learn about professional audio hardware design.

You will design straightforward circuits for our Outboard range of motor controllers and support our senior engineers on more complex spatial audio hardware. You will be expected to read and understand a schematic confidently, ask good questions about it, and build from there.

A significant part of your time will also be spent keeping our hardware moving: acting as the point of contact for our contract manufacturers and for engineering colleagues across the group, managing circuit board revisions and change requests, resolving component obsolescence, and answering the questions that come back from the factory while boards are being built.

Duties:

Design and technical work

  • Design straightforward circuits for the Outboard product range - control, interface, power and connectivity hardware - with review and support from senior engineers.
  • Produce and update schematics and PCB layouts, initially for simpler boards and modifications to existing designs.
  • Build, test and fault-find prototypes and production units using standard lab equipment.
  • Assist senior engineers on more complex spatial audio hardware: measurement, characterisation, bring-up support and documentation. Firmware for our products is developed by colleagues in the team.
  • Help specify and build test fixtures and production test procedures.

Engineering coordination and manufacturing support

  • Act as the day-to-day point of contact for contract manufacturers and assembly partners, fielding queries as boards are built and escalating where needed.
  • Liaise with engineering and operations colleagues across the Focusrite Group companies.
  • Manage engineering change requests through to resolution, and maintain version control for circuit board designs and documentation.
  • Run a clear ticketing and tracking process so that requested changes, queries and issues are visible and nothing is lost.
  • Monitor component obsolescence and lifecycle notices, identify and qualify alternatives, and keep bills of materials accurate and current.
  • Support sourcing activity: requesting quotes, comparing options and chasing lead times

Documentation and product support

  • Maintain accurate engineering records: drawings, revisions, change history and test results.
  • Support compliance and certification activity alongside group resources and external labs.
  • Help diagnose field issues on returned units and feed findings back into design.

What We're Looking For:

Essential

  • A degree in Electronic Engineering or a closely related discipline - or equivalent practical grounding gained through an apprenticeship, technician role or serious self-directed work.
  • Confident understanding of electronics fundamentals: you can read a schematic, follow a signal path, and reason about a circuit using the underlying principles and equations.
  • Practical competence with lab basics - multimeter, oscilloscope, soldering iron.
  • The organisation to keep multiple open tasks moving without dropping one.
  • Clear, professional written and verbal communication.
  • The temperament to enjoy this kind of work. The satisfaction here comes from a build that goes smoothly and a product that ships, as much as from the design itself.

Desirable

  • Any exposure to schematic capture or PCB layout tools (Altium, KiCad or similar), whether professional, academic or personal.
  • Mechanical CAD experience using tools like SolidWorks.
  • Analogue circuit knowledge, particularly audio.
  • Familiarity with manufacturing processes, PCB assembly or supply chain work.
  • Experience of a structured change control, ticketing or documentation system.
  • Interest in audio, music technology or live sound.

Where This Role Goes:

We are hiring with a long view. The intention is to develop this position into a senior engineering role over the coming years, with a growing contribution to our advanced audio circuit design work.

What that means in practice:

  • You will have named senior engineers responsible for supporting and reviewing your work, and regular time set aside for that.
  • Your design content grows as your capability does. We expect the balance to shift meaningfully toward design work over your first few years.
  • We support relevant training, professional development and chartership where it fits your goals.

What We Offer

  • Competitive salary and benefits package.
  • Unusual breadth of exposure for an early-career engineer: design, manufacture, supply chain and product support, on real products used at world-class venues and events.
  • Mentoring from experienced audio hardware engineers, and access to specialist expertise across the Focusrite Group.
  • Collaborative, creative environment within a family of respected music and audio technology brands.
  • A vibrant workspace in Tileyard, King's Cross - London's hub for music, technology and creativity.

Skills Required

  • Degree in Electronic Engineering or a closely related discipline, or equivalent practical grounding through an apprenticeship, technician role, or serious self-directed work.
  • Confident understanding of electronics fundamentals, including reading schematics, following signal paths, and reasoning about circuits using principles and equations.
  • Practical competence with a multimeter, oscilloscope, and soldering iron.
  • Ability to keep multiple open tasks organized and progressing.
  • Clear, professional written and verbal communication.
  • Interest and temperament suited to electronics hardware development, manufacturing, and product delivery.
  • Exposure to schematic capture or PCB layout tools such as Altium or KiCad.
  • Mechanical CAD experience using tools such as SolidWorks.
  • Analogue circuit knowledge, particularly audio.
  • Familiarity with manufacturing processes, PCB assembly, or supply chain work.
  • Experience with structured change control, ticketing, or documentation systems.
  • Interest in audio, music technology, or live sound.
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The Company
HQ: High Wycombe
268 Employees
Year Founded: 1989

What We Do

We’ll be honest – Focusrite is a pretty great place to work. Incorporating both the Focusrite and Novation brands, we make music easy to make, from bedroom DJs to the greatest show on earth. Everyone who works here has an enormous passion for music: as it says on our website, sound is everything. We take that very seriously – though we have a lot of fun doing it. As the number one selling audio interface brand worldwide, Focusrite has an illustrious, prestigious, and, let’s face it, cool history. Alongside Novation, the hardware and software that we develop plays an instrumental (see what we did there?) role in shaping the sound of modern music. From amateur to pro, our goal is to help musicians to make their music the very best it can be. Music has always been an exciting thing to be involved with, and that’s not about to change. We embrace its evolution, and that means being open to new ideas. Our whole business is structured to let everyone contribute and be heard at all levels, and we make sure it’s a fun place to work. Company hack-days, external visits – we’re all about innovation, fresh thinking and great, great products. (Plus, you get a free lunch in the canteen. No really.) We work hard. We are professional. We select really, really talented people. And we absolutely love our work. So if you think you can bring something new to the mix, we’ll be looking forward to hearing from you.

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