Director of Mobile Games User Acquisition

Reposted 15 Days Ago
Be an Early Applicant
7 Locations
In-Office or Remote
Senior level
Mobile • Software
The Role
The Director of User Acquisition will lead user acquisition strategies and oversee UA efforts for a mobile game, focusing on profitable growth and managing a team of specialists.
Summary Generated by Built In

About the role

We're looking for a Director of User Acquisition to lead paid growth for our flagship mobile MOBA game, while also providing strategic direction to UA efforts across our broader app portfolio.

This is a strategic role with real hands-on ownership. You'll set the channel strategy, own ROAS targets, manage a team of 2–5 UA specialists, and work closely with creative and data to build scalable, profitable acquisition systems. The goal isn't just growth — it's profitable growth.

What you'll own

— Full P&L; ownership of UA spend for the flagship game — scaling volume while maintaining ROAS positivity in Tier 1 and Tier 2 markets

— Define and execute the channel strategy across Meta and Google, with a clear expansion roadmap

— Lead, coach, and grow a UA team of 2–5 specialists — setting priorities, reviewing performance, and developing talent

— Partner with the creative team to brief, test, and iterate on performance creatives at scale

— Build and maintain reporting frameworks that connect spend to LTV, not just installs

— Provide UA direction and strategic input to other app teams across the portfolio

— Collaborate with product and data teams on measurement infrastructure, MMP setup, and attribution strategy

What we're looking for

— 5+ years in mobile UA, with at least 2 years in a lead or director-level role

— Proven track record scaling a mobile game profitably — Tier 1 and/or Tier 2 markets, with clear ROAS discipline

— Deep platform expertise in Meta Ads and Google UAC — campaign architecture, bidding logic, creative testing frameworks

— Strong fluency with LTV modeling, cohort analysis, and ROAS-based decision-making

— Experience managing or mentoring UA specialists and reviewing their work at a strategic level

— Comfortable working with MMPs (Adjust, AppsFlyer, or equivalent) and building attribution clarity

— Ability to communicate UA strategy clearly to non-UA stakeholders — product, finance, leadership

Nice to have

— Experience with DSPs or programmatic beyond Meta/Google

— Familiarity with AI-powered creative production pipelines

— Cross-vertical UA experience (gaming + other app categories)

— Background in markets with strong gaming cultures: South Korea, Taiwan, Saudi Arabia, MENA, or similar

— The flagship game's UA is scaling with a clear, repeatable ROAS-positive playbook on Meta and Google

— A creative testing framework is running consistently, with weekly learnings feeding back into production

— The UA team has clear ownership, priorities, and a rhythm for performance reviews

— Cross-portfolio UA recommendations are being actioned by at least one other app team

Skills Required

  • 5+ years in mobile user acquisition
  • 2 years in a lead or director-level role
  • Proven track record scaling a mobile game profitably
  • Deep platform expertise in Meta Ads and Google UAC
  • Strong fluency with LTV modeling and cohort analysis
  • Experience managing or mentoring user acquisition specialists
  • Comfortable working with MMPs like Adjust or AppsFlyer
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The Company
Riyadh
15 Employees
Year Founded: 2016

What We Do

A mobile development company that is specialized in developing Innovative and intuitive mobile & messaging solutions. Our mission is to create great software products in innovating and unique way We believe in saying no to thousands of projects so that we can really focus on the few that are truly important and meaningful to us. Numrah is proud to be behind more than 100M monthly chatting sessions across its mobile applications.

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