Aristocrat
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Lead Game Designer at Aristocrat (Remote)

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Job Posting Title
Lead Game Designer
Summary
We are looking for a Lead Game Designer to author, review, and improve feature and content proposals for a world-class mobile game. The ideal candidate is creative with good product understanding: someone that can design systems that integrate well into an existing game within a framework for maximum user impact.
As a Lead Designer, your designs will be shaped by who the players are and what motivates them, and this will be informed by player behavioral and insights data. You'll work closely with other game designers, data analysts and scientists, user experience designers, artists, and narrative designers to create or guide delightful player experiences that incisively align with business goals. You will work across teams to review a high volume of detailed game design proposals that have been generated both internally and from our development partners. This role will report into the studio Game Design Director.
Our team embraces equal opportunity in a serious way and we are committed to building a team that represents a variety of backgrounds, perspectives, and skills. We find that the more inclusive we are, the better our work will be.
Responsibilities
  • Internalize and evangelize the game vision, particularly with and eye toward long term sustainability and growth by way of delightful and compelling player experiences
  • Collaborate with other discipline leads to shape the roadmap and strategy of game growth
  • Understand complex system and economy interactions and how each new feature will likely affect the overall "sum of the parts"
  • Guide toward feature and content proposals that give a lot of bang for their buck (example: LiveOps templates that can be reskinned or tweaked along thoughtful variables to create a large scale of content using the same core technology)
  • Review many varieties of documentation- business requirement documents, design proposals, and technical design documentation- to provide incisive feedback for improvement and implementation viability.
  • Be a strong but flexible player advocate.
  • Direct and delegate to other team members based on your knowledge of their strengths and passions
  • Diplomatically manage relationships with development partners and help to assess their strengths and weaknesses
  • Take into account information from research groups, such as data scientists and player insights teams when building your designs.
  • Help make requests for data from research groups to ensure your designs are fully informed.
  • Focus on practical, implementable, simple, elegant designs.

Qualifications
  • 8-10 years of directly relevant experience with at least 3 years in a product leadership role at a top mobile games company and a demonstrated track-record of success.
  • Prior experience in a Director of Product role at a top mobile games company.
  • Deep understanding of game development practices, particularly on mobile devices.
  • Experience working at each stage of a game development lifecycle, from concept and pitch to GTM and live ops.
  • Highly expert in the product management discipline with proven expertise developing user stories, writing business requirements & feature specifications, wire-framing, and partnering effectively with UI/UX and engineering teams to make appropriate trade-offs while ensuring excellence in execution.
  • At least 3 years of experience leading teams with ability to attract, develop, and retain top talent.
  • High analytical acumen with extensive understanding of business value drivers in the mobile F2P category.
  • Demonstrated ability to lead complex analysis and distill complex concepts into the essence of the business impact and player motivation, and clearly articulate them as goals for the game teams.
  • Extensive familiarity with live services strategy/execution with proven ability to develop winning growth plans
  • Experience in revenue forecasting and cost modelling, deriving KPI targets for game teams and well developing advertising budgets
  • Ability to think both strategically and tactically
  • Proven track record of taking ownership and driving results
  • Passion for mobile games & the casual games category.
  • Have a creative mindset and ability to communicate clearly and directly.

About Big Fish
Celebrating 20 years delighting players worldwide, Big Fish Games is a mobile games category leader in Casual & Social Casino.
Big Fish operates an extensive portfolio of popular games across genres, including EverMerge, Cooking Craze, Gummy Drop, Big Fish Casino, Jackpot Magic Slots, and Fairway Solitaire. Our core values: All about the player, Talent Unleashed, CollectiveBrilliance and Good Business, Good Citizen.
Why Big Fish?
At Big Fish Games, we make the best games, the best possible way. We show up every day to enchant and delight our players and contribute to building a great company. We think big because that's what our players demand.
Big Fish Games is an equal opportunity employer. We bring unique talents together to build something special that's why we welcome and encourage diversity in the workplace regardless of race, gender, religion, age, sexual orientation, gender identity, disability or veteran status.
Our Values
  • All about the Player
  • Talent Unleashed
  • Collective Brilliance
  • Good Business Good Citizen

The US based roles may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.
Location
Remote - WA (Job Posting)
Job family
Games Design
Contract Type
Regular
Time Type
Full time
Company
Big Fish Games
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Technology we use

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What are Aristocrat Perks + Benefits

Culture
Friends outside of work
Eat lunch together
Intracompany committees
Group brainstorming sessions
Open office floor plan
Diversity
Highly diverse management team
Unconscious bias training
Health Insurance & Wellness Benefits
Flexible Spending Account (FSA)
Disability Insurance
Dental Benefits
Vision Benefits
Health Insurance Benefits
Life Insurance
Pet Insurance
Wellness Programs
Onsite Gym
Team workouts
Mental Health Benefits
Retirement & Stock Options Benefits
401(K)
401(K) Matching
Performance Bonus
Child Care & Parental Leave Benefits
Generous Parental Leave
Flexible Work Schedule
Remote Work Program
Family Medical Leave
Vacation & Time Off Benefits
Generous PTO
Paid Volunteer Time
Sabbatical
Paid Holidays
Perks & Discounts
Casual Dress
Game Room
Some Meals Provided
Relocation Assistance
Professional Development Benefits
Job Training & Conferences
Diversity Program
Lunch and learns
Promote from within
Mentorship program
Customized development tracks

An Insider's view of Aristocrat

What are some social events your company does?

The company has social events for all major holidays such our annual Christmas Party, Mardi gras, and Diwali where we get together as a group.

Chris Tisdale

Associate Architect

What projects are you most excited about?

I’m always most excited about the next one. With each new game we create we look to build upon previous success, implement learnings for new opportunities, and provide the player with a new or unique experience. It’s during this creation phase where we define the foundation of the game - the emotions we want players to feel while playing.

Kim Rogers

Director, Game Design – Studio 54

How has your career grown since starting at the company?

I’ve been able to access internal mobility early in my employment, finding a new role that suit my skills and my career goals.

Shannon Leyden

Product Manager

What's something quirky about your company?

If I tell someone I work at Aristocrat, then I get a funny look and a “what’s that?”. If I say I work for the company that makes the Buffalo Game, then instantly everyone knows what I am talking about. I get comments of “Buffaallloo” or “ I love that game.” Or “Oh that’s my favorite”.  

Liz Orola

Quality Assurance Manager

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