Creative Director

Reposted 16 Days Ago
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Hiring Remotely in Dallas, TX
In-Office or Remote
Senior level
Gaming • News + Entertainment • Sports • Esports
The Role
As a Creative Director, lead remote art teams, develop workflows, improve visual quality, and ensure timely delivery of assets for game projects.
Summary Generated by Built In

What is your role? 


As a Creative Director for Eleventh Hour Games, you will guide multi-disciplinary artists across Technical Art, VFX, Animation, and Level Design teams - championing quality, best practices, and production efficiency. You will be developing efficient pipelines and driving the performance and visual quality of our games. The Creative Director should be the center of vision for the Art team. The role requires excellent communication skills and autonomy as you will be working with a fully remote team. This role is ideal for someone who has strong technical and communication skills, both written and verbal.


Qualifications:

  • 5+ years in an Art Director role, or similar roles within a game studio environment 
    • Including 5+ years managing artist workflow
  • Professional understanding of full cycle Art pipelines, Level Design and other Design principles
  • Solid technical fluency in game development tools and pipelines to guide quality and feasibility of creative vision
  • Experience as an art director with a strong passion for ARPGs and art principles
  • Strong leadership skills and experience working collaboratively in a remote environment 
  • Experience in a role that requires innovation and strategy, with the ability to communicate clearly with stakeholders

Pluses:

  • Professional understanding of Unity, Blender, Maya, Photoshop, and Illustrator a plus
  • Familiarity with multiplayer online games and ARPGs in particular

Responsibilities:

  • Be the visionary and advocate to define the Art Team's direction and priorities
  • Direct and people lead teams of remote artists, including 1:1s, performance feedback, defining roles, and full cycle performance management 
  • Collaborate with other teams to support and fulfill the vision of MTX and additional items
  • Lead ongoing production of game ready assets for VFX, Animation, Level Design, and at times Narrative Design
  • Review and Provide feedback for art assets 
  • Working with other Art Leadership to align goals and processes 
  • Working with other Art Leadership to align goals and processes
  • Design, build, and optimize pipelines used by associates teams to streamline and support production and implementation
  • Ensure timely delivery of assets needed by other department
  • Provide fast, sustainable integration support for departments
  • Work with the art team to push the graphic fidelity of Last Epoch

Why Eleventh Hour Games?

EHG is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our debut title Last Epoch, we are moving fast into the next round of adventure!

  • Flexible fully remote working arrangements
  • 35 paid time off days at start of year 
  • 90% paid health coverage premiums for U.S. based employees +dependents
  • Dental, Vision for U.S. based employees + dependents
  • 401K for U.S. based employees

    EHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process, please contact [email protected]. Please note, general employment questions cannot be accepted or processed this way.

Top Skills

Blender
Illustrator
Maya
Photoshop
Unity
Am I A Good Fit?
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The Company
84 Employees
Year Founded: 2017

What We Do

Eleventh Hour Games is an all-remote indie game development studio currently working on the ARPG, Last Epoch

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