Controls & Reinforcement Learning Engineer

Reposted Yesterday
Be an Early Applicant
San Francisco, CA, USA
In-Office
150K-280K Annually
Senior level
Information Technology • Robotics • Software
The Role
Own the controls and learning stack for a high-DOF tendon-driven robotic hand: low-level motor control, actuator coordination, sensor integration, end-to-end RL for grasping (sim-to-real), and tooling/testing for deployment on physical hardware.
Summary Generated by Built In

Foundation is developing the future of general purpose robotics with the goal to address the labor shortage.


Our mission is to create advanced robots that can operate in complex environments, reducing human risk in conflict zones and enhancing efficiency in labor-intensive industries.


We are on the lookout for extraordinary engineers and scientists to join our team. Your previous experience in robotics isn't a prerequisite — it's your talent and determination that truly count.


We expect that many of our team members will bring diverse perspectives from various industries and fields. We are looking for individuals with a proven record of exceptional ability and a history of creating things that work.


All positions are based in San Francisco.


Our Culture


We like to be frank and honest about who we are, so that people can decide for themselves if this is a culture they resonate with. Please read more about our culture here https://foundation.bot/culture.


Who should join:


  • You like working in person with a team in San Francisco.
  • You deeply believe that this is the most important mission for humanity and needs to happen yesterday.
  • You are highly technical - regardless of the role you are in. We are building technology; you need to understand technology well.
  • You care about aesthetics and design inside out. If it's not the best product ever, it bothers you, and you need to “fix” it.
  • You don't need someone to motivate you; you get things done.

About the Role

We're building a high-degree-of-freedom tendon-driven robotic hand, and we're looking for the first software engineer dedicated to it. This is a rare opportunity to own the entire controls and learning stack for one of the hardest manipulation problems in robotics — from low-level motor control to grasp planning — with direct impact on the product from day one.

You'll work with a small team and have significant autonomy in how you approach problems. We're not looking for someone who needs a roadmap handed to them; we're looking for someone who can build one.

What You'll Own

  • Low-level motor control for a tendon-driven, high-DOF hand system, including tension management, coupled joint dynamics, and real-time feedback loops
  • Higher-level coordination across actuators to achieve stable, dexterous finger and wrist trajectories
  • Integration of tactile, proprioceptive, and other sensor modalities into the control architecture
  • End-to-end RL pipeline for grasp planning and manipulation — from simulation training through sim2real transfer and physical deployment
  • Tooling, testing infrastructure, and software architecture decisions for the hand software stack

What We're Looking For

  • Strong foundation in both classical control theory and modern RL — you're comfortable reasoning about stability and dynamics as well as policy optimization
  • Hands-on experience deploying learned policies on physical hardware, not just in simulation
  • Proficiency in Python and C++; familiarity with ROS/ROS2 and real-time systems
  • Experience with physics simulators (MuJoCo, Isaac Lab, or similar) and deep learning frameworks (PyTorch, JAX)
  • High agency and comfort operating independently in an early-stage environment — you define the problem as much as you solve it

Bonus Points

  • Prior experience with tendon-driven or cable-actuated systems
  • Experience with dexterous manipulation, multi-fingered hands, or compliant mechanism control
  • Familiarity with tactile sensing integration
  • Contributions to open-source robotics or RL projects
  • M.Sc. or Ph.D. in Robotics, Controls, Computer Science, or a related field


Benefits

We provide market standard benefits (health, vision, dental, 401k, etc.). Join us for the culture and the mission, not for the benefits.


Salary

The annual compensation is expected to be between $150,000 - $280,000. Exact compensation may vary based on skills, experience, and location.

Skills Required

  • Strong foundation in classical control theory and modern reinforcement learning
  • Hands-on experience deploying learned policies on physical hardware (not just simulation)
  • Proficiency in Python and C++
  • Familiarity with ROS/ROS2 and real-time systems
  • Experience with physics simulators (e.g., MuJoCo, Isaac Lab) and deep learning frameworks (PyTorch, JAX)
  • High agency and comfort operating independently in an early-stage environment
  • Willingness to work in person with a team in San Francisco (on-site)
  • Prior experience with tendon-driven or cable-actuated systems
  • Experience with dexterous manipulation, multi-fingered hands, or compliant mechanism control
  • Familiarity with tactile sensing integration
  • Contributions to open-source robotics or RL projects
  • M.Sc. or Ph.D. in Robotics, Controls, Computer Science, or related field
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: San Francisco, California
58 Employees

What We Do

Foundation is developing the future of general purpose robotics with the goal to address the labor shortage. Our mission is to create advanced robots that can operate in complex environments, reducing human risk in conflict zones and enhancing efficiency in labor-intensive industries.

Similar Jobs

True Anomaly Logo True Anomaly

Engineering Manager

Aerospace • Artificial Intelligence • Hardware • Machine Learning • Software • Defense • Manufacturing
In-Office
Long Beach, CA, USA
300 Employees
150K-230K Annually

True Anomaly Logo True Anomaly

Program Scheduler

Aerospace • Artificial Intelligence • Hardware • Machine Learning • Software • Defense • Manufacturing
In-Office
2 Locations
300 Employees
120K-165K Annually

True Anomaly Logo True Anomaly

IT Support Analyst

Aerospace • Artificial Intelligence • Hardware • Machine Learning • Software • Defense • Manufacturing
In-Office
Long Beach, CA, USA
300 Employees
70K-95K Annually

True Anomaly Logo True Anomaly

Supply Chain Data Intern

Aerospace • Artificial Intelligence • Hardware • Machine Learning • Software • Defense • Manufacturing
In-Office
Long Beach, CA, USA
300 Employees
28-28 Hourly

Similar Companies Hiring

Golden Pet Brands Thumbnail
Digital Media • eCommerce • Information Technology • Marketing Tech • Pet • Retail • Social Media
El Segundo, California
178 Employees
Kepler  Thumbnail
Fintech • Software
New York, New York
6 Employees
Onshore Thumbnail
Software
US
100 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account