- Design a multimodal controllable generation framework supporting various inputs such as keyboard, controller, trajectory, and voice.
- Research high-fidelity generation under sparse control signals and explore the extension of conditional control paradigms in the video domain.
- Achieve the decoupling and combination of trajectory control, camera control, motion control, and posture control.
- Design dedicated control modules tailored to different game genres.
- Develop video generation capabilities for multi-player collaborative control, ensuring low-latency response and inter-frame state retention.
- Collaborate with the Engine/Agent teams to define standardized interfaces for controllable signals.
- Drive the joint optimization of controllable generation and Reinforcement Learning post-training.
- Ph.D. in AI-related fields, focusing on Computer Vision/Deep Learning.
- Proficient in conditional generation models and multi-player/multi-channel control technologies; familiar with the principles of diffusion models.
- Project experience in camera control, trajectory control, or posture control.
- Understanding of game engine input/output logic and frame synchronization mechanisms.
- Proficient in Python/PyTorch, with publications in controllable video generation or conditional generation.
- Experience in Game AI or game development is preferred.
- Experience in real-time/interactive video generation projects is preferred.
As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Skills Required
- Ph.D. in AI-related fields (Computer Vision/Deep Learning)
- Proficiency in conditional generation models and multi-channel control technologies
- Familiarity with principles of diffusion models
- Project experience in camera control, trajectory control, or posture control
- Understanding of game engine input/output logic and frame synchronization mechanisms
- Proficient in Python and PyTorch, with publications in controllable video or conditional generation
- Experience in Game AI or game development
- Experience in real-time/interactive video generation projects
Tencent Compensation & Benefits Highlights
The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Tencent and has not been reviewed or approved by Tencent.
-
Healthcare Strength — Healthcare coverage is positioned as a standout, with strong PPO options and relatively low prescription costs highlighted for U.S. plans. This suggests the medical offering can be a meaningful component of the overall rewards package for U.S.-based employees.
-
Retirement Support — Retirement support is framed as competitive in the U.S., with employer match details called out as an item to confirm in writing. This indicates retirement benefits can be a notable strength where applicable.
-
Strong & Reliable Incentives — Performance-linked incentives and share-based awards are repeatedly included as part of the compensation model, alongside potential RSU and sign-on eligibility in certain roles. This points to total rewards often extending beyond base pay through variable and equity components.
Tencent Insights
What We Do
Tencent uses technology to enrich the lives of Internet users. Our communications and social platforms Weixin and QQ connect users with each other, with digital content and daily life services in just a few clicks. Our high performance advertising platform helps brands and marketers reach out to hundreds of millions of consumers in China. Our financial technology and business services support our partners' business growth and assist their digital upgrade. We invest heavily in talent and technological innovation, actively participating in the development of the Internet industry. Tencent was founded in Shenzhen, China, in 1998, and listed on the Main Board of the Stock Exchange of Hong Kong since June 2004.









