Concept Artist

Posted Yesterday
Be an Early Applicant
Hiring Remotely in United States
Remote
61K-101K Annually
Mid level
Digital Media • News + Entertainment
The Role
Create visual development for a horror game franchise across characters, creatures, environments, props, gameplay elements, and cinematic key art. Develop mood paintings, lighting studies, color scripts, and production-ready design documentation while collaborating with creative, narrative, design, animation, VFX, and outsourcing teams. Rapidly iterate from feedback, maintain visual cohesion, balance artistic ambition with production needs, and mentor junior artists.
Summary Generated by Built In

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago. 


Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime." Poppy Playtime is one of hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, Poppy Playtime was the #2 most searched terms on YouTube in the last 12 months in the U.S. (only behind a recent Disney film), and Poppy Playtime has over 5 billion views on TikTok.

As a Concept Artist, you'll help define the visual identity of our horror franchise from early ideation through production. You'll work closely with Creative Direction, Game Design, Narrative, Environment Art, Character Art, Animation, and VFX to develop compelling concepts that balance artistic vision with gameplay requirements.

This is a highly collaborative role for someone who can move quickly, iterate based on feedback, and produce exceptional visual development across characters, creatures, environments, props, and key moments.

What You'll Do
  • Create high-quality concept art that establishes the visual direction for characters, creatures, environments, props, and interactive gameplay elements.
  • Design memorable horror characters, monsters, and antagonists that support gameplay, narrative, and emotional tension.
  • Develop mood paintings, lighting studies, color scripts, and cinematic key art that define atmosphere and tone.
  • Produce environment concepts that support first-person gameplay, exploration, pacing, and environmental storytelling.
  • Explore multiple visual directions quickly through thumbnailing and rapid iteration.
  • Collaborate closely with Creative Direction to refine and maintain a cohesive visual style.
  • Partner with Narrative and Design teams to ensure concepts reinforce story beats, gameplay mechanics, and player experience.
  • Work alongside Character, Environment, and Outsourcing teams by providing production-ready callouts, orthographic views, material breakdowns, and design documentation.
  • Help establish visual standards and mentor junior artists through feedback and art reviews.
  • Balance creative ambition with production realities, delivering polished work under tight deadlines.
  • Contribute to building and evolving the visual language of an established entertainment IP while introducing fresh ideas that fit naturally within the franchise.
What We're Looking ForRequired Qualifications
  • 3+ years of professional concept art experience in games, film, or entertainment.
  • Shipped at least one AA title, or equivalent experience on a commercially released project.
  • Exceptional portfolio demonstrating advanced visual development skills and design thinking.
  • Strong understanding of horror visual language, mood, suspense, and psychological storytelling.
  • Expert drawing, composition, lighting, perspective, anatomy, and color skills.
  • Experience designing creatures, environments, architecture, props, and characters.
  • Ability to work from rough ideas through polished production-ready concepts.
  • Strong communication and collaboration skills with multidisciplinary teams.
  • Comfortable receiving and incorporating feedback through rapid iteration.
  • Highly organized with the ability to manage multiple priorities independently.
Preferred Qualifications
  • Experience working on horror, thriller, dark fantasy, or suspense titles.
  • Familiarity with established entertainment IP and adapting existing visual styles.
  • Experience creating concepts for first-person gameplay.
  • Knowledge of Unreal Engine workflows and real-time production pipelines.
  • Experience with 3D block-ins using Blender, Maya, or similar tools.
  • Understanding of cinematic composition and storyboarding.
  • Experience mentoring artists or leading visual development initiatives.
  • Familiarity with outsourcing pipelines and providing art direction to external partners.
Tools & Software
  • Adobe Photoshop
  • Blender, Maya, or equivalent 3D package
  • Unreal Engine (preferred)
  • Figma, Miro, or collaborative ideation tools
  • Traditional sketching skills are a plus
Bonus Points
  • Experience with collectible toys, animation, or transmedia entertainment.
  • Creature design expertise.
  • Knowledge of practical horror effects, cinematography, or production design.
  • Experience creating promotional key art or marketing illustrations.
  • Passion for horror games, horror films, and psychological storytelling.
Why Join Us

You'll help shape the future of one of horror's most recognizable franchises while working with a passionate, collaborative team that values creativity, speed, craftsmanship, and bold ideas. Your work will directly influence the look, feel, and emotional impact of millions of players' experiences.


Salary

The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant’s experience, qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas:   $ 83,000-  $101,000 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas:  $72,000 - $88,000 USD annually

All Other U.S. Locations: $61,000 - $75,000 USD annually

Benefits

Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.

Fraud Alert

Beware of job scams: Mob Entertainment does not extend offers via text, social media DM, or without a completed application and interview. Please verify email address which should always originate from @mobentertainment.com.

#LI-Remote




Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.



Skills Required

  • 3+ years of professional concept art experience in games, film, or entertainment
  • Shipped at least one AA title or equivalent commercially released project experience
  • Exceptional portfolio demonstrating advanced visual development skills and design thinking
  • Strong understanding of horror visual language, mood, suspense, and psychological storytelling
  • Expert drawing, composition, lighting, perspective, anatomy, and color skills
  • Experience designing creatures, environments, architecture, props, and characters
  • Ability to develop concepts from rough ideas through polished, production-ready work
  • Strong communication and collaboration skills with multidisciplinary teams
  • Ability to receive and incorporate feedback through rapid iteration
  • Strong organization and ability to manage multiple priorities independently
  • Experience with horror, thriller, dark fantasy, or suspense titles
  • Familiarity with established entertainment IP and adapting existing visual styles
  • Experience creating concepts for first-person gameplay
  • Knowledge of Unreal Engine workflows and real-time production pipelines
  • Experience with 3D block-ins using Blender, Maya, or similar tools
  • Understanding of cinematic composition and storyboarding
  • Experience mentoring artists or leading visual development initiatives
  • Familiarity with outsourcing pipelines and directing external art partners
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The Company
HQ: Saint Louis, MO
147 Employees
Year Founded: 2015

What We Do

We are a digital media company of 30+ artists and 110+ employees dedicated to creating high quality 3D animations and videogames! Our Poppy Playtime video is the 2nd most searched video on YouTube with over 5 BILLION VIEWS!!

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