Brand Manager

Posted 9 Days Ago
Be an Early Applicant
Hiring Remotely in Dublin, Dublin, IRL
In-Office or Remote
Senior level
Gaming • Software
The Role
Lead brand strategy, positioning, messaging, guidelines, and end-to-end campaigns for VOID Interactive and its game portfolio. Manage announcements, DLC, platform launches, and seasonal campaigns while coordinating development, publishing, creative, community, agencies, and platform partners. Connect campaigns to commercial goals using platform data, community sentiment, and creator coverage. Maintain brand consistency, manage marketing calendars, and support new IP development across global, remote teams.
Summary Generated by Built In

We’re VOID Interactive, the kick-ass team behind the tactical shooter game Ready or Not, which has sold over 16 million copies across all platforms. We’re a fully remote, 90+ person studio made up of seriously talented individuals from all over the world who love games and creating exceptional experiences for players. 

We’re now looking for an experienced Brand Manager to join us remotely and shape how VOID and our titles are positioned in the market. You’ll lead brand strategy and campaigns across announcements, content updates, DLC, platform launches and seasonal moments. Build brand foundations for new IP from zero alongside an established tactical FPS franchise.

This role reports directly to the Marketing and Publishing Director, partnering on brand strategy across the portfolio with full ownership of defined projects. Working closely with our development, publishing, creative and community teams, you’ll make sure every campaign has a clear purpose, a strong idea and a measurable commercial goal. You’ll understand what makes each game distinctive and protect that identity across every player touchpoint. 

What You’ll Do 

Positioning and brand strategy 

  • Build positioning, messaging frameworks and brand guidelines per title, and for VOID as a label. 
  • Keep tone, voice and visual identity coherent across store pages, trailers, social, community and PR. 
  • Know what each game stands for, and hold that line when scope, feedback or deadlines push against it. 

Campaigns and go-to-market 

  • Plan and run campaign beats end to end: announcements, content updates, DLC, platform launches and seasonal moments. 
  • Write briefs with one clear idea per beat, then give creative, capture and community teams the room to execute it well. 
  • Own the marketing calendar across titles so beats reinforce each other instead of colliding. 

Commercial outcomes 

  • Tie every campaign to a target: wish lists, conversion, reactivation or platform acquisition. 
  • Read Steam and first-party data, community sentiment and creator coverage, then adjust the plan rather than the report. 
  • Flag gaps between ambition and resources early, and bring options when you do. 

Partners and orchestration 

  • Act as the day-to-day alignment point between development, publishing, creative, community and external partners. 
  • Support platform conversations with Valve, PlayStation and Xbox, including co-marketing and featuring beats. 
  • Direct agencies and contractors when a campaign needs more hands than we have 

What We’re Looking For 

  • 6+ years of experience in brand management, product marketing or publishing within the games industry.  
  • Games industry experience is essential, ideally on premium PC or console titles.
  • A portfolio of campaigns you can walk us through clearly, explaining the strategy, individual campaign beats, execution and results.  
  • Confidence working with data and connecting brand activity to commercial outcomes.  
  • Experience working across development teams, leadership, platform partners, agencies and media.  
  • The ability to manage several titles and major campaign moments at the same time without losing focus or quality.  
  • We ask for regular overlap with EU and NA working hours to collaborate with our global team. 

Bonus Points If You Have 

  • A strong understanding of tactical shooters, milsim or other hardcore gaming communities.  
  • A clear understanding of the difference between authenticity within a genre and simply adopting its aesthetic.  
  • Go-to-market experience across console or mobile platforms alongside PC.  
  • Experience working on both the developer and publisher sides of the industry.  

Please Note: 

If you’re based in Ireland and have the right to work here, this role will be offered as a full-time employee position. 

If you’re based outside Ireland, how we employ or engage you will depend on your location and the relevant local employment and tax requirements. Depending on these requirements, the role may be offered as a contractor position. 

We’re a remote-first company and welcome applications from candidates worldwide. Compensation will be based on your location, experience and local market rates. 

Skills Required

  • 6+ years of experience in brand management, product marketing, or publishing within the games industry
  • Games industry experience, ideally with premium PC or console titles
  • Proven experience leading campaigns from strategy through execution and measurement
  • Portfolio of campaigns demonstrating strategy, execution, campaign beats, and results
  • Confidence working with data and connecting brand activity to commercial outcomes
  • Experience working across development teams, leadership, platform partners, agencies, and media
  • Ability to manage several titles and major campaign moments simultaneously without losing focus or quality
  • Ability to work outside traditional office hours as needed with a global team
  • Understanding of tactical shooters, milsim, or hardcore gaming communities
  • Understanding of authenticity within a game genre versus adopting its aesthetic
  • Go-to-market experience across console or mobile platforms alongside PC
  • Experience working on both developer and publisher sides of the games industry
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Dublin, Dublin
65 Employees
Year Founded: 2016

What We Do

VOID Interactive is an Irish based global software development company that exists to deliver exceptional digital content for the video game and personal entertainment industries. Our headline project, READY OR NOT, is a realistic, tactical First Person Shooter game set against a backdrop of political and economic instability. The player will be placed in the boots of Judge, an elite SWAT commander being tasked with defusing tense, hostile situations in a morally bankrupt city. Check us out on Steam: https://store.steampowered.com/app/1144200/Ready_or_Not/

Similar Jobs

Kenvue Logo Kenvue

Brand Manager

eCommerce • Healthtech • Software
Remote
27 Locations
17919 Employees

Growe Talents Logo Growe Talents

Digital Brand Acquisition Manager

Agency • Gaming • HR Tech • Professional Services
Remote
27 Locations
19 Employees

Barcel USA LLC Logo Barcel USA LLC

Brand Manager

Food • Manufacturing
In-Office or Remote
7 Locations
750 Employees

Solidgate Logo Solidgate

Brand Manager

Payments • Financial Services
Remote or Hybrid
29 Locations
170 Employees

Similar Companies Hiring

Onshore Thumbnail
Artificial Intelligence • Fintech • Software • Financial Services
New York, New York
60 Employees
Revel.io Thumbnail
Aerospace • Hardware • Robotics • Software
US
50 Employees
Blee Thumbnail
Artificial Intelligence • Marketing Tech • Software • Productivity
US
15 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account