Intangible is a spatial intelligence AI company for creatives in film, advertising, events, marketing and interactive media. We make constructing 3D experiences dramatically faster, cheaper and more collaborative for creative, distributed teams.
We are an interdisciplinary team of engineers, artists and designers that have built and shipped multiple end-to-end products at companies like Apple, Unity, Pixar, ILM and Electronic Arts. Intangible is seed funded by a16z Speedrun, Crosslink Capital and prominent angels.
We are a design-obsessed, engineering-heavy team shipping a groundbreaking product — and we’re looking for someone who shares our attention to detail and love of craft.
About the RoleWe’re looking for a Applied AI Engineer focused in Image/Video Diffusion to join our growing team. You'll play a principal role in designing and building AI assistants that empower people to use interactive 3D as a medium.
Location: Preference for SF/Bay Area, CA. Open to remote candidates in North America & Western EU.
ResponsibilitiesDevelop and optimize visual generative AI models (e.g. Stable Diffusion, Flux) for fast inference and high-quality outputs
Design inference pipelines to deliver real-time or near-real-time visual content generation in production environments
Fine-tune foundation models or adapt pre-trained visual models for domain-specific creative tasks (e.g. 3D asset generation, style transfer)
Prototype and integrate AI-driven visual features in collaboration with product and engineering teams
Analyze and improve model performance, balancing latency, quality, and computational efficiency
Build and maintain data pipelines for processing and augmenting visual datasets (e.g. images, 3D models, textures)
Collaborate with artists and designers to ensure AI outputs meet creative and aesthetic standards
Innovate out-of-the-box creative solutions by leveraging existing generative technologies (e.g. pre-trained models, open-source frameworks) to achieve exceptional visual results tailored to user needs
Proven expertise in software development with a focus on AI/ML applications
Deep understanding of visual generative AI principles, including diffusion models, GANs, and VAEs
Strong experience with modern ML frameworks (e.g., PyTorch, TensorFlow) and visual AI libraries (e.g., Hugging Face Diffusers, OpenCV)
Proficiency in optimizing models for fast inference (e.g., quantization, pruning, knowledge distillation)
Experience with visual data processing and storage, including vector databases for embeddings (e.g., Pinecone, Weaviate)
Proficient in Python and related ML/visual processing libraries (e.g., PIL, NumPy, Blender Python API)
Ability to ship end-to-end AI features in production environments
Experience building real-time visual AI systems for creative applications (e.g., 3D modeling, animation, or game development)
Background in computer graphics, 3D rendering, or computational design
Familiarity with cloud platforms (e.g., AWS, Azure, GCP) and containerization (e.g., Docker, Kubernetes) for deploying AI models
Experience with hardware acceleration (e.g., CUDA, TensorRT) for optimizing visual model inference
Knowledge of creative tools (e.g., Blender, Unreal Engine, Unity) and their integration with AI pipelines
Contributions to open-source visual AI projects or research in generative AI optimization
We are a remote-first company with a small concentration in the Bay Area.
Health insurance for you and your dependants
401(k) plan
Flexible PTO
Top Skills
What We Do
Intangible is building the world’s simplest 3D creative tool.
Speed is a competitive advantage for creative teams. Intangible is building the world’s fastest way for teams in film, games, advertising and events to visualize ideas in minutes, without code or technical training.
Think Pixar-level composition, with Canva-level simplicity, for agency and marketing teams to visualize, collaborate and close business at unparalleled speed.
Who we are
* Founded by Charles Migos and Bharat Vasan, Intangible’s team of engineers and designers hail from companies like Pixar, Apple, Unity, Disney, Electronic Arts, NASA and Spotify.
* We share a common passion for democratizing access to the tools that only the world’s best film and game makers can afford, and a belief that AI can support human creative endeavors instead of supplanting them.
What we believe
* Creative efforts in film, games, web and XR are forms of artistic expression
* Today’s tools for 3D content creation are frustratingly complex and built on closed standards
* This complexity limits access and keeps creative teams from building great content
* Current GenAI autopilots misunderstand how creative teams build professional-quality content
* We enable 3D experiences to be created in minutes, without code or technical training, but with the professional control that creatives need
* Our team is uniquely constructed to solve this problem
What we do:
* Aim for unparalleled ease of use, with AI at the core of our 3D architecture
* Curate semantic concepts about the world into knowledge graphs
* Tune the best foundational models to do what creatives expect
* Work with the latest generative media models for asset creation
* Build interchanges to popular toolsets creatives already use - Unity, Epic, Maya, Runway
* No clunky downloads or hardware. Just a secure, modern, browser-based experience that anyone, everywhere, can use