Hard Surface Concept Artist

Sorry, this job was removed at 04:54 p.m. (CST) on Wednesday, Aug 21, 2024
Be an Early Applicant
Portland, OR
65K-80K Annually
1-3 Years Experience
Gaming
The Role

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

https://www.artstation.com/liquiddevelopment

We are currently looking for experienced Hard Surface Concept Artist. You will collaborate with a team of experienced artists working on some of today's top titles. This position requires a keen eye for detail as well as a strong sense of design mixed with video game art production methods.

Requirements

  • A strong portfolio/demo reel showcasing proficiency in concept art for video games (**must submit to be considered**)
  • Must have experience with hard surface, weapon, and sci fi concepts (showcased in portfolio)
  • Maya, Blender or 3DS Max experience
  • Strong grasp of visual shape language and design
  • Proficiency in Photoshop
  • Digital illustration skills (background painting, high fantasy character art)
  • Self-Driven, but comfortable in a team environment
  • Experienced with game production pipelines

This is a fully remote contract ONLY position for applicants located in US only. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $65k - $80k ($31/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.

Role Information: EN

Studio: Liquid Development

Location: Americas, United States, Oregon

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Contractor

Working Pattern: Remote

The Company
Portland, OR
100 Employees
On-site Workplace
Year Founded: 2000

What We Do

At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element of a game can often take longer than the task itself.

Enter Liquid Development. Using our resources allows the publisher to do what they do best: create great games, instead of managing a room-full of artists. Liquid Development has the experience to step in at any point in the process and produce art that is top-notch and true to the designer's vision. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. We know that this experience comes as a refreshing change to most publishers.

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