*We are seeking a talented and experienced Senior 3D Artist to create high-quality game-ready assets while helping drive visual excellence across projects.
*The ideal candidate possesses strong expertise in modeling, texturing, optimization, and asset creation for real-time game environments.
*This role requires close collaboration with Art Directors, Designers, Technical Artists, and Production teams to ensure assets meet artistic, technical, and performance requirements.
*The Senior 3D Artist will play a key role in maintaining quality standards, mentoring junior artists, and contributing to the continuous improvement of art pipelines and workflows.
Key Responsibilities
Asset Creation & Production
• Create high-quality 3D assets including environments, props, architecture, vehicles, and hard-surface models for games.
Required Qualifications
• 5–8+ years of professional experience in game development, visualization, or interactive media.
• Strong portfolio demonstrating high-quality 3D art for games or real-time applications. • Expert knowledge of 3D modeling, texturing, and asset optimization.
Skills Required
- 5-8+ years of professional experience in game development, visualization, or interactive media
- Strong portfolio demonstrating high-quality 3D art for games or real-time applications
- Expert knowledge of 3D modeling, texturing, UV mapping, baking, and asset optimization for real-time engines
- Experience creating assets for Unity, Unreal Engine, or other real-time engines
- Proficiency in PBR workflows and modern game art pipelines
- Proficiency with Autodesk Maya, 3ds Max, or Blender
- Proficiency with ZBrush
- Proficiency with Substance Painter (and familiarity with Substance Designer)
- Proficiency with Adobe Photoshop
- Strong understanding of form, proportion, composition, color, and material definition
- Strong problem-solving, communication skills, and ability to work independently and in a team
- Experience on shipped AAA, AA, or successful live-service titles
- Knowledge of environment art, world-building, and level art workflows
- Experience with photogrammetry, procedural workflows, or scan-based pipelines
- Familiarity with technical art concepts, shaders, and optimization techniques
- Experience working with globally distributed teams and understanding of art outsourcing/asset review processes
- Familiarity with additional tools such as Houdini, Marmoset Toolbag, RizomUV, Marvelous Designer, SpeedTree
What We Do
Indium is an AI-driven digital engineering company that helps enterprises build, scale, and innovate with cutting-edge technology. We specialize in custom solutions, ensuring every engagement is tailored to business needs with a relentless customer-first approach. Our expertise spans Generative AI, Product Engineering, Intelligent Automation, Data & AI, Quality Engineering, and Gaming, delivering high-impact solutions that drive real business impact. With 5000+ associates globally, we partner with Fortune 500, Global 2000, and leading technology firms across Financial Services, Healthcare, Manufacturing, Retail, and Technology—driving impact in North America, India, the UK, Singapore, Australia, and Japan to keep businesses ahead in an AI-first world.









