3D Artist (Hard Surface Modeler)

Posted 4 Days Ago
Be an Early Applicant
Herndon, VA, USA
In-Office
Mid level
Digital Media • News + Entertainment
The Role
Create photorealistic 3D models for props, vehicles, and buildings using expertise in hard surface modeling and PBR. Collaborate with teams to deliver quality work.
Summary Generated by Built In

Job Summary

Scattermesh is expanding its team and we are looking to hire experienced Hard Surface Modelers to work across client projects on a full time basis in Herndon, VA. This role requires an artist with a keen eye for detail and an attention to the storytelling that lies in the creation of 3D models. We’re looking for an artist who specializes in photorealistic models of hard surface props, vehicles, and buildings. The ideal candidate has mastery of ideal model topology, texturing, shader networks, and physically based rendering. 

 

Responsibilities and Duties

  • Recreate Reality - Create 3D objects from photo reference with a high degree of realism and accuracy to life
  • Tell Stories - Objects carry life, portray the backstory of objects through their textures and details
  • Solve Problems – Use your experience and knowledge to push our workflow further. When new challenges arise come armed with options to deliver quality products.
  • Deliver – Be able to work with the team to communicate, collaborate, and deliver within a schedule.

Qualifications and Skills

  • Mastery of hard surface topology principles
  • Mastery of PBR surfacing
  • Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes
  • Ability to retopologize models either CAD or from Photogrammetry scans
  • Strong sense of color, space, light, and materials
  • Communicate effectively with team members across departments
  • Environment modeling skills/knowledge is a plus
  • Proficiency in Adobe Substance 3D Painter is required, Designer is a plus
  • Marvelous Designer or similar tool proficiency is a plus
  • Capable of producing high quality props, objects, vehicles, etc for photo real VFX composites

Benefits and Perks

Scattermesh is as obsessed about our employees as our customers. We want to provide great benefits and perks so you can focus on making an impact. We recognize that industry is moving away from better benefits so we have decided to do our part to start reversing the trend. Join us in our quest to disrupt, transform and innovate.

 

Benefits

  • Competitive Market Leading Pay 
  • 25-30 days - Paid Time Off (PTO) / Holiday
  • 100% Company paid medical/dental/vision/plans
  • Health Savings Account (HSA)
  • Dependent Care Flexible Spending Account (FSA)
  • 401(k) Matching with no cliff vest

Skills Required

  • Mastery of hard surface topology principles
  • Mastery of PBR surfacing
  • Proficiency in Adobe Substance 3D Painter
  • Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes
  • Ability to retopologize models either CAD or from Photogrammetry scans
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The Company
HQ: Herndon, Virginia
21 Employees
Year Founded: 2017

What We Do

Scattermesh is a 3D production company committed to technologies necessary to drive innovation in the creation and delivery of high end digital assets. We bring together inventors, technologists, artisans, problem solvers, and collaborators seeking to change the content experience. We come from all walks of life recognizing the diversity of our team and thoughts drive the value we deliver for our clients. We believe in everyone telling their story and making their indelible mark in both professional and personal settings.

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