Vizrt

HQ
Bergen
Total Offices: 6
865 Total Employees

Vizrt Benefits Overview

Compensation + Benefits

Offers 401(K)

Offers life insurance

Offers accidental death & dismemberment insurance

Offers disability insurance

Offers supplemental life insurance

Offers dental insurance

Offers health insurance

Offers dependent care

Offers Flexible Spending Account (FSA)

Offers vision insurance

Provides family medical leave

Offers generous parental leave

Offers performance bonuses

Offers employee discounts

Company Culture

Provides commuter benefits

Offers a remote work program

Work-Life Balance + Wellbeing

Offers company-sponsored outings

Offers an Employee Assistance Program (EAP)

Offers generous PTO

Provides paid holidays

Provides bereavement leave

Offers paid volunteer time

Provides paid sick days

Offers unpaid extended leave

Career Growth + Development

Provides customized development tracks

Job training & conferences

Recently posted jobs

3 Days AgoSaved
Remote
Bergen, Vestland, NOR
Digital Media • News + Entertainment • Software
Design intuitive user experiences for broadcast and media production tools using Figma. Lead end-to-end UX work including research, information architecture, user journeys, wireframes, prototypes, and high-fidelity UI. Collaborate with product owners, engineers, and global UX teams to align designs with product strategy and ensure consistent, usable interfaces.
3 Days AgoSaved
Remote
Bergen, Vestland, NOR
Digital Media • News + Entertainment • Software
Join R&D to own and improve quality processes, perform exploratory and automated testing, build Python/Pytest tests, maintain test environments and VMs, configure networking and Kubernetes, enhance CI/CD pipelines, investigate issues, and drive release readiness and automation.
5 Days AgoSaved
In-Office
Vomp, Schwaz, Tirol, AUT
Digital Media • News + Entertainment • Software
The Software Engineer will focus on Unreal Engine integration with Viz Engine, developing UE plugins, optimizing performance, and handling customer escalations. Collaboration with a team on rendering and compositing is key.