Epic Games

HQ
Cary
Total Offices: 11
5,500 Total Employees
Year Founded: 1991

Epic Games Benefits Overview

Compensation + Benefits

Offers 401(K)

Offers life insurance

Offers supplemental life insurance

Offers retiree health & medical

Offers disability insurance

Offers charitable contribution matching

Offers accidental death & dismemberment insurance

Offers company equity

Offers employee discounts

Offers performance bonuses

Offers dental insurance

Offers vision insurance

Offers health insurance

Offers mental health benefits

Provides family medical leave

Provides fertility benefits

Offers generous parental leave

Work-Life Balance + Wellbeing

Offers company-sponsored outings

Offers an Employee Assistance Program (EAP)

Offers generous PTO

Provides paid holidays

Offers sabbatical leave

Offers unpaid extended leave

Offers paid volunteer time

Provides paid sick days

Provides bereavement leave

Career Growth + Development

Provides customized development tracks

Provides tuition assistance

Company Culture

Utilizes a flexible work schedule

Offers a remote work program

Office is pet friendly

Offers travel concierge services

Provides free snacks and drinks

Recently posted jobs

8 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Lead the vision for Fortnite's Battle Pass and similar products. Collaborate with various teams to ensure design and product success, focusing on progression and monetization systems.
YesterdaySaved
In-Office
Porto Alegre, Rio Grande do Sul, BRA
Gaming • Metaverse
Develop and prototype gameplay systems with C++/Java, collaborate with designers and artists, optimize and debug gameplay features across platforms, and write maintainable, extensible code.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Lead end-to-end strategy and delivery of in-game cosmetics across titles. Own and optimize art production pipelines, capacity planning, schedules, budgets, vendor relationships, and cross-functional coordination. Mentor and advocate for art producers, report to senior art leadership, and drive operational improvements to meet launch and live-service targets while aligning production to business outcomes.