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Los Angeles, CA, USA
Hybrid
322 Employees
170K-185K Annually
Senior level
322 Employees
170K-185K Annually
Senior level
News + Entertainment
The Lead Software Engineer, RenderMan is responsible for developing and optimizing the rendering pipeline using Pixar's RenderMan. This role involves collaboration with artists and technical directors, executing advanced rendering techniques, and leading the design and integration of rendering solutions while providing mentorship to junior engineers.
6 Days Ago
3 Locations
Hybrid
322 Employees
170K-185K Annually
Senior level
322 Employees
170K-185K Annually
Senior level
News + Entertainment
The Lead Software Engineer will enhance the rendering pipeline using RenderMan, collaborating with artists and engineers, managing geometry complexity, and overseeing scaling and performance in projects. Responsibilities also include mentoring junior engineers and facilitating communication among teams for efficient rendering solutions.
7 Days Ago
Santa Monica, CA, USA
Hybrid
322 Employees
Junior
322 Employees
Junior
News + Entertainment
The Assistant, Creative Development will provide high-level administrative support to two executives, manage schedules, handle communications, arrange meetings and international travel, prepare reports, and perform various administrative tasks in a fast-paced entertainment environment.
8 Days Ago
Santa Monica, CA, USA
Hybrid
322 Employees
Junior
322 Employees
Junior
News + Entertainment
The Coordinator, Unscripted Development at Skydance Sports will support two development executives in managing their schedules, conducting research, preparing pitch materials, and overseeing organizational systems for multiple projects. The role requires excellent communication and organizational skills, as well as a passion for sports content.
21 Days Ago
Santa Monica, CA, USA
Hybrid
322 Employees
217K-246K Annually
Senior level
322 Employees
217K-246K Annually
Senior level
News + Entertainment
As a Technical Director at Skydance Interactive, you will lead a cross-disciplinary engineering team on game projects, overseeing technical direction, coordinating with leadership, and mentoring engineers. You will implement strategies, manage workflows, and ensure high-quality deliverables while handling hands-on coding as necessary.
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