UI/UX Designer

Posted 13 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Entry level
Gaming
The Role
Design and implement in-game UI/UX for video games using Unreal Engine, UMG, visual assets, animations, material effects, and basic Blueprint logic. Collaborate with development teams to create clear, usable interfaces and maintain style guides covering fonts, colors, menus, buttons, and icons. The role requires strong 2D UI art skills, adaptability to established art styles, bilingual French and English communication, and responsiveness to agile project needs.
Summary Generated by Built In
Company Description

Founded in 2015, Scavengers Studio is an independent Montreal-based video games studio. Our team is composed of highly talented industry veterans who are driven by their mutual appetite for innovation and for shaping the future of the video game industry. We aim to create the next generation of high quality interactive experiences for players, streamers, and spectators while enabling creators to usher in a new age of gaming and media. We are currently looking for a UI/UX Designer to join our team!

Job Description

The UI/UX Designer will bring art to life in the game, while improving the UX with visuals. They will implement mock-ups in Unreal Editor using UMG, animations, and material effects. The ideal candidate will be able to adapt to our current art style while continuously helping to refine it.

Role & Responsibilities

  • UI concept design & interaction;
  • Visual design creation (in-game art asset);
  • Cooperation with development team for the in-game UI design;
  • Create new material effects, implement basic logic in blueprints, and/or create 3D effects;
  • Style Guide creation (fonts, colors, menus, buttons, icons).
     

Qualifications


  • A proven ability to create art for UI screens for a shipped game title;
  • Excellent artistic talent for 2D UI art;
  • Experience with Unreal Engine and UMG;
  • Knowledge of Photoshop and/or Illustrator to create new UI screens;
  • A proven track record of creation with a particular focus on clarity and usability;
  • A proven ability to work in a team environment;
  • Bilingual (French & English);
  • Ability to react to agile project needs and directions quickly.
  • A passion for video games.
Nice to have
An experience in the AAA industry would be considered an asset.

Additional Information

  • Applicants must be authorized to work in Canada. 
  • Scavengers Studio is an equitable employer. We offer the same accessibility to employment without distinction of gender, ethnicity, religion, sexual orientation and age. The masculine form is used in the offers to shorten the text.

Skills Required

  • Proven ability to create UI art for screens in a shipped game title
  • Excellent artistic talent for 2D UI art
  • Experience with Unreal Engine and UMG
  • Knowledge of Photoshop and/or Illustrator
  • Proven track record focused on clarity and usability
  • Ability to work effectively in a team environment
  • Bilingual French and English
  • Ability to respond quickly to agile project needs and directions
  • Passion for video games
  • AAA industry experience
  • Authorization to work in Canada
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The Company
14 Employees
Year Founded: 2015

What We Do

Scavengers Studio is an independent video game studio and publisher based in Montreal, Canada. Its multidisciplinary team designs, develops, and produces games with distinctive worlds and compelling stories. The studio aims to create meaningful, intuitive experiences, foster innovative ways for players and communities to connect, and help make video games more inclusive and accessible. Its projects include Darwin Project and SEASON: A Letter to the Future.

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