The Staff Tool Engineer's primary role is to support our art team by designing tools and automating processes for the content creation pipeline.
Responsibilities will include, but not be limited to the following:
- Lead the design, development, testing, optimization, and maintenance of C++ tools
- Design, write, and update Python tools and scripts to enhance and automate areas of our production pipeline
- Collaborate and communicate effectively with artists, engineers, producers, and testers to build phenomenal pipelines and products
Minimum Qualifications:
- BS in Engineering, Computer Science or similar technical field
- 8+ years of experience in content creation software design, development and integration
- Passion for real-time computer graphics and art pipelines
- Expert knowledge and experience in C++ and Python
- Experience programming 2D/3D content creation tools for film, game, or simulation pipelines
- Exceptional analytical, problem-solving, and debugging skills
- Proven ability to take ownership of technical initiatives, make sound engineering decisions, and deliver solutions with minimal oversight
- Ability to bridge the creative and technical aspects of computer graphics
- BS in Engineering, Computer Science or similar technical field
- Eligibility to work with export-controlled technology
Preferred Qualifications:
- Experience in software development for CGI or game development
- Experience with performance optimizations in real-time simulations or games
- Development experience creating plug-ins and pipeline automation within Maya and Photoshop
- Experience with user interface development and design using Qt and pyQt/pySide
- Experience with Google Earth and GIS tools such as QGIS or ArcMap
Compensation and Benefits
$166,000- $249,000 per year
The above range is specific to CALIFORNIA and may not be applicable to other locations. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.
We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std, ltd, and life insurance plans).
No relocation reimbursement provided.
This position description is not intended to be a complete listing of activities, duties or responsibilities that are required of the employee holding this position. Duties, responsibilities and activities may be changed or others may be assigned at any time by the Company with notice to the employee.
Shield AI is an equal opportunity employer. We are committed to providing access and opportunities to individuals with disabilities. If you are an applicant who is unable to fully utilize/access our application process because of a disability, Aechelon Technology will provide a reasonable accommodation. Please send an email to [email protected] to request that accommodation, and please be sure to include a detailed description of your requested accommodation, your name and preferred method of contact.
Skills Required
- Bachelor's degree in Engineering, Computer Science, or a similar technical field
- 8+ years of experience in content creation software design, development, and integration
- Passion for real-time computer graphics and art pipelines
- Expert knowledge and experience in C++ and Python
- Experience programming 2D/3D content creation tools for film, game, or simulation pipelines
- Exceptional analytical, problem-solving, and debugging skills
- Ability to own technical initiatives, make sound engineering decisions, and deliver with minimal oversight
- Ability to bridge creative and technical aspects of computer graphics
- Eligibility to work with export-controlled technology
- Experience in CGI or game software development
- Experience optimizing performance in real-time simulations or games
- Experience creating plug-ins and pipeline automation within Maya and Photoshop
- Experience developing user interfaces with Qt and PyQt or PySide
- Experience with Google Earth and GIS tools such as QGIS or ArcMap
What We Do
Aechelon Technology, Inc. is a leading provider of visual simulation image generators, associated geospecific visual and sensor databases, realistic 3D models and integration services for the US Government and Government Prime Contractors. Since 1998, Aechelon Technology has maintained an unparalleled track record in program deliveries for the US Marine Corp, US Navy, US Air Force, US Army, Special Operations Command, US State Department Foreign Military Sales program and US Coast Guard, with all excellent Past Performance Evaluations. The Company has demonstrated its ability not only to deliver the visual system hardware and software, but also to provide comprehensive integration services, logistics support and program management with the delivery of image generators and databases for training programs for platforms including P-8A, BAMS, AV-8B, AH-1W, UH-1N, MV-22, MH-53, CH-53, C2-A, EA-6B, T-45, CH-47F, MH-60R, MH-60S, MMH, F-16, F-18 and F-35, and for simulation of advanced multi-sensor pods such as ATFLIR, WESCAM-20HD, LITENING II+ and AN/ASS-44C. In addition, Aechelon Technology has collaborated with the Joint Services Night Vision Training Systems and works with Marine Aviation Weapons and Tactics Squadron 1 (MAWTS-1) on the delivery of 21 enhanced Night Vision Goggles (NVG) mission rehearsal training capabilities, for use by the Navy/Marine Night Imaging and Threat Evaluation (NITE) Labs worldwide.








