Senior Character Artist+

Reposted An Hour Ago
Be an Early Applicant
Hiring Remotely in Seattle, WA, USA
In-Office or Remote
Senior level
Gaming
The Role
Create memorable high- and low-resolution 3D character and creature assets, model and texture in a unique visual style, collaborate across disciplines, work within technical constraints (Unreal Engine, Maya, multi-platform), and help evolve internal art pipelines.
Summary Generated by Built In
Join us at Lost Lake where collaboration and a shared focus on delivering an unforgettable player experience are at the forefront. Together we will create stunning new worlds and push the limits of what’s possible. Are you ready to embark on your next adventure?

WHAT WE’RE LOOKING FOR
A visionary Character Artist creating unique and unforgettable characters that breathe life into our worlds.

KEY RESPONSIBILITIES
  • Combine artistic vision with next-gen 3D authoring techniques working in a unique visual style.
  • Model and texture high and low resolution 3D character and creature assets (hard surface, organic).
  • Cooperate across disciplines to shape gameplay, storytelling, and overall style.
  • Work efficiently within technical constraints (Unreal Engine, Maya, multi-platform development).
  • Help develop internal and external environment art pipelines.

QUALIFICATIONS
Skills & Experience
  • A compelling portfolio demonstrating your craft and process.
  • We are open to people of a wide range of experience levels. Your work and mindset are the most important aspects.
Mindset
  • You are collaborative. You have the passion to inspire others and the openness to be inspired by them.
  • You are inclusive. You embrace diverse perspectives and believe in equity for all.
  • You are driven. You can work with autonomy while advancing the team’s shared objectives.
  • You are adaptable. You enjoy solving problems and see challenges as opportunities to learn.
  • You are mindful. You show grace and respect when giving and receiving feedback. You magnify the good in others’ ideas.

ABOVE AND BEYOND
Let us know what else you bring to the table: Do you build blueprint systems for fun? Make your own VFX? Spend time in Houdini? Do you bake, write, volunteer, sing, or skateboard in your spare time? Tell us how you’ll make our project and studio better!

ABOUT LOST LAKE
Founded by veteran devs with a shared love of their craft, Lost Lake is an independent studio committed to making games that blaze new trails and spark adventure. 

A remote-first studio with an office in Seattle, WA, Lost Lake offers employees flexible hours and the option of fully remote work. In addition to competitive pay, all full-time employees receive stock options, unlimited PTO, 15 company holidays per year, and a full set of benefits (Health, Vision, Dental and Life Insurance). 


Skills Required

  • Compelling portfolio demonstrating craft and process
  • Model and texture high and low resolution 3D character and creature assets (hard surface, organic)
  • Proficiency with Unreal Engine and Blueprints
  • Proficiency with Maya
  • Experience working within technical constraints for multi-platform development
  • Ability to cooperate across disciplines and contribute to gameplay, storytelling, and overall style
  • Experience helping develop internal or external environment art pipelines
  • Familiarity with Houdini, VFX, or building blueprint systems
Am I A Good Fit?
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The Company
HQ: Seattle, WA
13 Employees

What We Do

Discovery. Adventure. Unforgettable experiences.

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