Product Developer Intern

Reposted 6 Days Ago
Hiring Remotely in Location, WV, USA
Remote
Internship
Gaming • Information Technology • Esports
The Role
As a Product Developer Intern, you will improve game UI/UX, contribute to game features, collaborate with teams, and learn about product development.
Summary Generated by Built In

Wanted: Colonist Product Developer Intern

Working Hours: We work asynchronously and value outcomes over hours

Location: Fully Remote

About Colonist

We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.

About The Role

As a Product Developer Intern at Colonist, your mission is to work closely with our game team to solve complex product problems and build engaging game modes, ensuring seamless UI/UX across platforms. You'll learn how high-quality games and products are actually built and help shape a game that reaches millions of players.

What You’ll Do

  • Build and improve game UI and UX, with a strong focus on clarity, polish, and fun

  • Contribute to new game modes, features, and gameplay experiences

  • Turn product ideas into working features used by real players

  • Work across the stack as needed

  • Collaborate asynchronously with product teams

  • Learn how to ship, iterate, and improve features based on real player behavior

Requirements

  • AI first-mindset. We see AI fluency as a real multiplier

  • Currently enrolled in a college course, preferably software development related

  • Available for a mid to long-term commitment (this is not a summer-only internship)

  • You enjoy building projects from start to finish

  • You care about user experience, not just the code

  • Motivated by solving challenging problems

  • Interested in board games

Nice to Have

You don’t need to check all of these boxes.

  • JavaScript / TypeScript

  • Git and version control

  • Side projects, prototypes, or experiments (finished or unfinished)

Our Values at Colonist

We strongly adhere to these values in our team - if these resonate, then you’ll love working here!

Dependability

We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.

Ownership

We take full responsibility and go beyond our roles to improve Colonist. Each of us acts like we own the company, because through our stock options, we do.

Clear Communication

In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.

Efficient Execution

We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.

Continuous Learning

We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.

Compensation

  • Competitive scholarship paid in USD

Why Colonist

  • Your work ships to 3,6M+ yearly active players

  • Async culture; deep work, no performative meetings

  • Unlimited vacation, yearly team offsite, full work equipment

  • Budget to experiment with any AI tool you want

  • Stock options: you'll own a piece of what you're building

  • Access to all company metrics and internal discussions

Skills Required

  • Currently enrolled in a college course, preferably software development related
  • You enjoy building projects from start to finish
  • You care about user experience, not just the code
  • Motivated by solving challenging problems
  • Interested in board games
Am I A Good Fit?
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The Company
17 Employees
Year Founded: 2018

What We Do

We are a modern-day gaming guild with a mission to make multiplayer games players want to play. Growing up we were part of online Clans, Guilds, and Alliances in various MMOs & online games. Today, Colonist is our online Guild, and we work tirelessly towards our mission. * We are fully remote * We are output-driven and work asynchronously * We are a hybrid between a startup and a game company * We keep meetings at a minimum and; * We have fun and make our game while playing it!

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