Pika is redefining creative expression with breakthrough AI tools for video and image generation. We’re on a mission to make lightning-fast, intuitive, high-quality content creation accessible to everyone—from solo creators to teams. Join us as we build at the frontier of AI media, with a fast-moving team, a culture of ownership, and a product that empowers millions.
Remote is flexible for experienced candidates, or work with us in Palo Alto HQ.
We're seeking a web-first Product Designer who will take full ownership of the pika.art web app—including Video & Image Studio, Style Creator, agent-led workflows, plugins, and community features. You’ll drive the product and design roadmap for your core areas and directly influence our growth, monetization, and launch assets. This is a hands-on, self-directed role for a senior builder who’s as comfortable in design systems and specs as in code and shipping UI.
Lead product design and direction for core pika.art web surfaces—full-screen studio, style creator, agent-led tools, plugin integrations, and community features.
Act as both design and product owner: set priorities, write specs, break down decisions into actionable tickets, and QA every release.
Prototype directly in React/Next.js or with AI tools (Lovable, v0, Claude, Cursor); contribute UI code and maintain design-system consistency.
Own and iterate onboarding, paywalls, checkout, team plans, pricing, and system emails with an eye towards growth and monetization.
Design and ship marketing and launch work: landing pages, SEO assets, and new model launch visuals.
Collaborate daily with our Strategy & Design Lead, founders, and engineers—rapid feedback loops expected; sprint turnaround often under 24 hours.
4+ years product design experience, including ownership at an early-stage startup.
Portfolio of shipped, web-based creative tools (editors, canvases, timelines, or similar).
Fluid across Figma (or similar), modern web stacks, and code prototyping tools.
Strong product instincts; able to self-direct, set priorities, and deliver outcomes beyond the ticket.
Hands-on design-engineering: able to build prototypes and contribute front-end code (React/Next.js preferred).
Experience running your own projects end-to-end—from brief, to spec, to handoff, to QA.
Comfortable working without daily management or structured mentorship.
Experience on mobile products (native or web app).
Shipped creative/media or SaaS growth surfaces (checkout, onboarding, pricing, system emails).
Marketing design: landing pages, asset creation, SEO optimization.
Experience collaborating with distributed teams.
You move fast, ship daily, and own outcomes.
You embrace real-time feedback and quick pivots.
You sweat the details, obsess over polish, and ship what matters.
You love turning ambiguity into clear specs and solutions.
You want to work with strategists, engineers, and founders—in code, not just mocks.
Competitive salary and benefits, monthly creative stipends, team retreats
Work remotely or join us in Palo Alto (3–5 days/week)
Skills Required
- 3-5+ years of experience in product design, UI, or UX
- Portfolio demonstrating shipped mobile applications
- Experience leading UX and visual design from concept through execution
- Comfort with Apple Human Interface Guidelines and system-level design
- Ability to quickly visualize, prototype, and iterate on ideas
- Expertise developing consistent design logic aligned with user mental models
- Strong cross-functional collaboration and communication skills
- Experience designing creative tools, social media platforms, or games
- Degree in design or a related field
- Design-engineering skills, high-fidelity prototyping, or animation skills
- Based in or around Palo Alto, California
What We Do
An idea-to-video platform that brings your creativity to motion







