Motion Graphics Designer — Independent Contractor

Reposted 23 Days Ago
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Vancouver, BC, CAN
Hybrid
Mid level
News + Entertainment
The Role
Seeking a Motion Graphics Designer for freelance contract work, emphasizing independent execution and creative judgment in film and TV projects. Responsibilities include designing and animating UI and graphics, interpreting creative direction, and balancing aesthetics with storytelling under tight deadlines.
Summary Generated by Built In

Motion Graphics Designer — Independent Contractor

Scarab Digital | Vancouver-based | Hybrid | Remote-across Canada considered

A contract role for designers who can own work, think in story, and become repeat collaborators as projects move.

The opportunity

We are looking for a Motion Graphics Designer to join Scarab Digital as a freelance independent contractor on active film and television productions. This is project-based contract work with the intention of building ongoing working relationships with people we trust. When the alignment is there, the relationship is meant to continue across projects rather than end after a single engagement.

Most contractor collaborations are primarily remote. Vancouver-based designers are welcome to work hybrid or in studio when useful, but we do not treat physical presence as a substitute for ownership, creative judgment, or clear communication.

What the work is

Scarab Digital builds story-driven on-screen graphics for film and television: phones, text conversations, social interfaces, laptop screens, search results, dashboards, surveillance visuals, broadcast graphics, radar systems, and speculative UI/FUI. The work needs to read instantly on screen, feel native to the world of the story, and help move the narrative forward.

At this level, we need someone who can work independently, make strong creative calls, and contribute more than directed execution. You should be able to interpret a brief, see where the opportunity is, and turn that into work that reads clearly on screen and elevates the scene.

What you will do

• Design and animate UI, FUI, and other on-screen graphics for film and television.

• Create believable systems for phones, messaging, search, social feeds, laptop files, dashboards, broadcast screens, and other story surfaces.

• Interpret scripted creative direction, and production constraints into clear visual solutions.

• Push concepts beyond the obvious when the story benefits from a bolder approach.

• Balance taste, function, speed, and clarity under real production timelines.

• Work independently while staying connected to the team, the brief, and the larger story goal.

You will do your best work here if you…

• move things forward without needing constant supervision.

• understand the difference between something that looks cool and something that works on screen in the story world.

• can take a creative risk without losing readability or breaking the production need.

• care about the whole outcome, not just your assigned task.

• bring a point of view and can explain your choices clearly.

What usually does not work here

• A purely marketing or agency lens with no interest in cinematic storytelling.

• Over-designed work that ignores usability, pacing, or story function.

• Dependency on a high iteration feedback loop.

• A need for slow cycles when the production reality is fast-moving.

• Low-accountability collaboration habits.

Core requirements

• 3–6 years of relevant professional experience; strong contract and studio experience is welcome.

• Expert working ability in After Effects, Illustrator, and Photoshop. Bonus Protopie experience

• Strong design fundamentals across typography, layout, composition, color, and motion.

• A portfolio that shows narrative interface work, on-screen graphics, or highly relevant adjacent work.

• Confidence working independently under deadlines.

Strongly preferred

• Film, television, trailer, title, game, or narrative design experience.

• Experience with screen graphics that feel real-world, functional, and native to a live-action environment.

• UI/FUI system thinking, not just single-shot styling.

• Working knowledge of Figma, Cinema 4D, and ProtoPie.

• Experience giving and receiving concise, useful feedback.

• Evidence of taste: not trend-chasing, but clear judgment.

How we work with contractors

• This is freelance independent-contractor work with scoped deliverables and project-based timelines.

• The work is real and current; we are not just building a speculative roster for someday.

• We value repeat collaboration and tend to keep working with people who reliably make the work better.

• We appreciate people who operate like true partners: clear, accountable, and solutions-oriented.

Our inclusive approach

We want people to do their best work from their strengths, not spend energy pretending to be a different kind of creative just to match an outdated mold. We care about contribution, craft, perspective, and accountability. We welcome designers from different backgrounds and paths, and we encourage candidates to apply even if they are stronger in some areas than others, as long as the core role fit is genuinely there.

What strong candidates usually bring

Category - Motion Designer

Typical level - Typically 3–6 years in relevant motion/design work

Core tools - After Effects, Illustrator, Photoshop, Protopie, Figma

Strong indicators - Independent execution, strong judgment, UI/FUI thinking, deadline reliability

Application process

Stage

What we’re looking for

Portfolio + short application

Relevance, judgment, communication, and whether the candidate understands the role they are applying for.

Structured questions

Ownership, taste, film/UI/FUI relevance, collaboration style, accountability.

CliftonStrengths Assessment and Interview

Help Identify your personal strengths and see how your skills and strength fits into the team

A note from us

If you are looking for a freelance relationship where the work is real, the standards are high, and your contribution can turn into repeat collaboration, send us work that shows how you think. We are looking for people who make the team sharper.

Skills Required

  • 3-6 years of relevant professional experience
  • Expert working ability in After Effects, Illustrator, and Photoshop
  • Strong design fundamentals across typography, layout, composition, color, and motion
  • A portfolio that shows narrative interface work
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The Company
HQ: Vancouver, British Columbia
22 Employees
Year Founded: 1998

What We Do

Scarab Digital is a pioneer in digital production. With over 25 years of expertise, we seamlessly merge technological innovation with the ever-evolving dynamics of film and TV production. With each project, we aim to be more than just a digital production service provider. We envision ourselves as partners in the storytelling process, adding layers of depth and detail that would make narratives resonate deeply with audiences. Over the years, the Scarab team has been a part of countless tales, ensuring every scene on screen perfectly mirrored the director's vision. Our legacy isn’t just built on our state-of-the-art tools or cutting-edge techniques, but on an understanding of the industry's heartbeat. We've seen its evolution, anticipated its needs, and crafted solutions that placed us ahead of the curve. From dynamic motion graphics to virtual production suites, our offerings cater to the nuanced demands of modern cinematic experiences. What truly sets us apart is our commitment to our clients. We're not just fulfilling a brief; we're co-authors in a story, working to ensure every frame, every effect, and every digital touchpoint adds value. KEY SERVICES OFFERED -Motion Graphics & UI Design -Virtual Production -LED Studio | Test Stage Rental -Consulting Services (Virtual Production Supervision and Producing) -Car Process Management and Deployment -Driving Plates & Enhanced Environments -Spatial Data Capture - Digital Twinning & 3D Modelling -Post-production VFX Compositing -Stock Footage -Playback – Desktop and Mobile -Period & Modern Technology Display Rentals -Backdrop Rental

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