Lead Simulation Engineer

Posted 6 Days Ago
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London, Greater London, England, GBR
Hybrid
Expert/Leader
Information Technology • Software • Virtual Reality • Metaverse
The Role
Leads the simulation engineering function, owning architecture, technical standards, delivery, and technology strategy for real-time XR and physics-based systems. Manages and mentors 4+ engineers, oversees partners, guides client implementations, and improves developer productivity. The role requires strong Unity expertise, scalable simulation architecture experience, XR platform knowledge, performance optimization skills, and familiarity with AI-assisted software engineering tools.
Summary Generated by Built In
Lead Simulation Engineer

London (Hybrid)

About Us

Fundamental XR builds immersive training solutions for the med-tech, medical device, and life sciences industries. We're VC-backed and our market position is unique.

We work with some of the biggest names in the industry: Philips, Johnson & Johnson, AbbVie, Abiomed, Novartis, Orbis International, among others.

This is a senior technical leadership role at the heart of our engineering organisation, owning the architecture, standards, and delivery of everything simulation-related, from real-time XR training experiences to physics and engineering modeling.

The Role

Reports to the CPTO and is directly responsible for all Simulation technologies, managing a team of 4+ engineers.

  • Owning technical direction for Simulation. Take full responsibility for technical direction, project implementation, and team leadership across the Simulation team.

  • Architecture for scalable, real-time simulation systems. Design the architecture for scalable, real-time simulation systems. Lead development of reusable components shared across XR/VR training and physics-based engineering models, and own technology-stack decisions for the simulation layer.

  • Lead estimation and delivery of client work. Design solutions for client projects and oversee their implementation, advising product and design on what is technically feasible. Weigh near-term delivery needs against long-term technology strategy when making technology choices.

  • Raise the bar for engineering standards. Set technical direction and standards for simulation code, with particular attention to performance, accuracy, and maintainability. Raise engineering practice across all of Engineering, accelerating adoption of modern engineering practices, and leading through example among peers.

  • Lead and mentor the team. Manage and mentor a team of 4+ simulation engineers, owning performance management plans for all direct reports. Oversee work from team augmentation and outsourcing partners.

  • Own developer productivity. Set the roadmap for the shared code, common ways of working, and for the metrics that measure productivity. Accelerate the adoption and efficacy of agentic coding techniques and agentic delivery. Deliver measurable improvements within three months.

Who we think will be successful in this role
  • Proven experience building real-time simulation or XR systems in Unity, including creating and delivering major architecture strategies.

  • Strong hands-on Unity experience is essential. Experience with other engines (e.g. Unreal) and scalable application architectures is an advantage.

  • A track record of technical leadership, mentoring, and managing team performance.

  • Current knowledge of agentic coding (Codex, Claude Code) and other AI-assisted tools and methods for software engineering, simulation creation and asset generation.

  • Experience with Meta Quest (Horizon OS) and comparable XR platforms across VR, Mixed Reality and Web.

Nice to have

  • Experience with data-powered digital twinning technologies and techniques.

  • Domain experience in training/simulation for industry (rather than strictly gaming) applications.

  • Performance profiling experience on constrained hardware (mobile/standalone XR).

  • Prior experience leading teams in high-performance environments.

What We Offer

  • Private healthcare with AXA

  • A fully serviced, modern office in Central London

  • Work-from-home budget to build a setup that works for you

  • 25 days holiday + bank holidays, increasing 1 day per year up to 30 days

  • A perks package


Skills Required

  • Proven experience building and delivering real-time simulation or XR systems in Unity
  • Experience creating and delivering major architecture strategies for simulation systems
  • Strong hands-on Unity experience
  • Technical leadership, mentoring, and team performance management experience
  • Current knowledge of agentic coding tools such as Codex and Claude Code
  • Experience with Meta Quest, Horizon OS, and comparable XR platforms across VR, mixed reality, and web
  • Experience with other engines such as Unreal and scalable application architectures
  • Experience with data-powered digital twinning technologies and techniques
  • Industry training and simulation experience outside strictly gaming applications
  • Performance profiling experience on constrained mobile or standalone XR hardware
  • Experience leading teams in high-performance environments
Am I A Good Fit?
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The Company
57 Employees
Year Founded: 2010

What We Do

FundamentalXR is building the next generation of spatial computing tools for creators. They are developing a platform that allows users to create and share immersive experiences.

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