Illustrator

Reposted 19 Days Ago
Time, IL, USA
In-Office
Junior
Gaming • Information Technology • Esports
The Role
As an Illustrator, you will create concepts and implement art solutions for games while collaborating with teams and optimizing designs based on feedback.
Summary Generated by Built In
Are you an Illustrator with a deep understanding of visual development and passionate about game art? If you want to be part of a team that is on a colorful journey, you are welcome to join us!

Here, in our team, we are crafting the most enjoyable and fun games for global audiences. Behind the scenes, we have autonomous and multidisciplinary teams to work side by side to strive for quality and creativity for the best game experience. As a part of our team, you will be the driving creative force for the final outcome from a spark of an idea. While creating the visually appealing and product-oriented artwork, you will be responsible for helping the team to ensure that the ideas and visions are aesthetically conveyed to the game.

Let us know if you are interested in engaging users with your tasteful illustrations! And check out the following link to see incredible designs our illustrators have created for our world! 👉 pkg.ms/illustration

Here’s what you’ll do

  • Make concepts and implement creative art solutions for our products
  • Collaborate with other illustrators and developers to envision and iterate concepts
  • Adjust artworks by incorporating input from data and test
  • Grow and foster a user-oriented design culture

Desired skills and experiences

  • Experience in graphic design, fine art, illustration, or visual arts
  • Good knowledge of digital visualization tools (i.e. Photoshop, Illustrator)
  • A keen eye for color harmonies, lighting, perspective, and materials
  • Understanding of processes and methods to optimize space usage of mobile art assets
  • A portfolio that highlights your ability to work with different styles and techniques
  • Good grasp of the essentials of mobile game art and interest in Peak’s art style with the willingness to take it to the new heights

Areas in which you'll continue to grow

  • Graphic design, fine art, illustration or visual arts
  • Digital visualization tools (i.e. Photoshop, Illustrator)
  • Processes, pipelines and best practices of art production
  • Diverse subject matters and art styles
  • Color harmonies, lighting, perspective and materials
  • Processes and methods to optimize space usage of mobile art assets

Sorting

  • 411

Skills Required

  • Experience in graphic design, fine art, illustration, or visual arts
  • Good knowledge of digital visualization tools (i.e. Photoshop, Illustrator)
  • A portfolio that highlights your ability to work with different styles and techniques
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The Company
HQ: Manchester
181 Employees
Year Founded: 2020

What We Do

More than a decade ago we set out with a dream: To have millions of people playing our games all over the globe. We launched our casual puzzle game titles Toy Blast in 2015 and Toon Blast in 2017. Both games disrupted the casual puzzle game genre and rapidly became the most loved products of their type globally. With more than 400 million players, our dream keeps getting bigger. We’re going above and beyond, ever-improving our games and reaching more and more people. Our goal at Peak is to gather people with high capabilities, strong values, and a will to shape Peak’s story. We always place progress, learning, and becoming a better team at the heart of our decision making. The Peak team has already touched the lives of countless millions of people around the world. Just imagine what we can do with you aboard

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