Guidance, Navigation, and Controls Engineer

Posted Yesterday
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El Segundo, CA, USA
In-Office
100K-160K Annually
Entry level
Aerospace • Hardware • Defense • Manufacturing
The Role
Design and own guidance, navigation, and control systems for high-speed interceptors. Develop guidance laws, flight-control loops, actuator models, state-estimation and sensor-fusion pipelines, and high-fidelity 6DOF simulations. Build embedded real-time GNC software, conduct hardware-in-the-loop and ground intercept testing, and analyze Monte Carlo and worst-case results. Collaborate with sensing, perception, propulsion, actuation, embedded, and vehicle-design teams to deliver reliable autopilot performance.
Summary Generated by Built In
Overview

We are looking for a Guidance, Navigation, and Controls Engineer to build and own the entire guidance, navigation, and control stack for Wardstone’s interceptors. You will design the necessary development tools and flight control algorithms to ensure that Wardstone’s interceptors hit their target.
This is a highly cross-functional role. You will work closely with sensing, actuation, and propulsion engineers to deliver a performant autopilot.

What You’ll Do
Guidance Algorithm Development
  • Design guidance laws for midcourse and terminal homing under high-speed, non-linear dynamics.
  • Implement proportional navigation, augmented PN, pursuit/lead guidance, and/or optimal control methods.
  • Develop intercept prediction algorithms using sensed tracking and state estimation inputs.
Flight Controls & Actuator Modeling
  • Design and tune control loops for aerodynamic surfaces, thrust vectoring, or impulse-based actuators.
  • Model actuator bandwidth, latency, saturation, and uncertainties.
  • Implement robust control strategies for high-G, high-rate maneuvers.
State Estimation & Sensor Fusion
  • Implement EKFs/UKFs for fusing IR sensor data, IMU, GPS, and onboard timing signals.
  • Build prediction and filtering pipelines that operate reliably under noise, jitter, and thermal effects.
  • Develop relative navigation and target-state estimation algorithms.
Simulation & 6DOF Modeling
  • Build and maintain high-fidelity 6DOF simulations of interceptor dynamics.
  • Integrate aerodynamic models (> Mach 1), control response, propulsion events, and sensor models.
  • Run Monte Carlo and worst-case analyses to drive design decisions.
Hardware-in-the-Loop & Real-World Testing
  • Develop GNC software that runs on embedded hardware with hard real-time constraints.
  • Conduct hardware-in-the-loop tests with scene generators and real sensors.
  • Support ground-based intercept tests, including flight software tuning, data collection, and analysis.
Cross-Functional Collaboration and Vehicle Design
  • Influence the Vehicle Design through controllability requirements.
  • Work with perception engineers to integrate vision-based tracking into guidance algorithms.
  • Work with propulsion engineers on control authority, ΔV budgets, and impulse timing.
  • Work with embedded engineers to implement deterministic and reliable real-time GNC pipelines.

Required Qualifications
  • B.S. or M.S. in Aerospace Engineering, Mechanical Engineering, Robotics, Controls, or similar.
  • Deep understanding of classical and modern control theory.
  • Experience building 6DOF flight simulations (MATLAB, Simulink, Python, C++).
  • Strong background in state estimation, nonlinear dynamics, filtering, or guidance algorithms.
  • Hands-on experience tuning controllers for UAVs, rockets, missiles, or autonomous systems.
  • Familiarity with coordinate frames, quaternion math, and navigation transformations.
  • US Person or Lawful Permanent Resident status required.

Nice to Haves
  • Experience with high-speed interceptors, hypersonics, or missile guidance.
  • Familiarity with aerodynamics, actuator modeling, or impulse-based control.
  • Experience with optimal control (MPC, LQR variants, differential games).
  • Experience with embedded real-time systems, RTOS, or high-rate control loops.
  • Experience integrating perception (IR/EO, CV algorithms) into closed-loop guidance.
  • Experience with MIL-STD flight hardware, environmental testing, or flight qualification.
Compensation
The base pay range for this role is $100,000 – $160,000 per year.

Skills Required

  • B.S. or M.S. degree in Aerospace Engineering, Mechanical Engineering, Robotics, Controls, or a similar field
  • Deep understanding of classical and modern control theory
  • Experience building 6DOF flight simulations using MATLAB, Simulink, Python, or C++
  • Strong background in state estimation, nonlinear dynamics, filtering, or guidance algorithms
  • Hands-on experience tuning controllers for UAVs, rockets, missiles, or autonomous systems
  • Familiarity with coordinate frames, quaternion mathematics, and navigation transformations
  • US Person or lawful permanent resident status
  • Experience with high-speed interceptors, hypersonics, or missile guidance
  • Familiarity with aerodynamics, actuator modeling, or impulse-based control
  • Experience with optimal control, including MPC, LQR variants, or differential games
  • Experience with embedded real-time systems, RTOS, or high-rate control loops
  • Experience integrating perception, including IR/EO or computer-vision algorithms, into closed-loop guidance
  • Experience with MIL-STD flight hardware, environmental testing, or flight qualification
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The Company
8 Employees
Year Founded: 2025

What We Do

Wardstone develops modular, mass-producible interceptor platforms for air and missile defense. Its systems are designed to match interceptor performance to mission requirements, reduce costs, and support scalable production. The company is developing surface- and space-based interceptors, including satellites intended to kinetically defeat air-breathing, ballistic, and hypersonic missile threats while complementing existing defense systems. Its architecture uses interchangeable components that can be upgraded and manufactured at scale.

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