Generative AI Engineer – 3D Platforms

Posted 20 Days Ago
2 Locations
Remote or Hybrid
Entry level
Artificial Intelligence • Gaming • Software • Design
The Role
Design and deploy production-ready LLM pipelines and agentic workflows, automate large-scale multimodal dataset pipelines, monitor and improve agent performance, and integrate AI agents with 3D scene composition. The role also involves process documentation, incident response, and continuous improvement, with collaboration across the engine team and company founders.
Summary Generated by Built In

Location: Hybrid or remote (within ±3 hours of Montreal timezone)
Type: Full-time, Need to be legally authorized to work in Canada
Start Date: September 2025

About Élisa

Élisa is the first AI assistant that instantly assembles fully editable 3D scenes through natural conversation. It transforms any asset library into a real-time scene builder for games, advertising, and film—already live in Unreal and Unity and ready to plug into any 3D platform. Élisa lets designers, directors, and creatives spin up virtual worlds in seconds.

See it live at https://elisainteractive.com/youtube and learn more at https://elisainteractive.com.

What You’ll Do

Design and implement production-ready LLM pipelines for agentic workflows, agent development, usage monitoring, and continuous evolution. Build automated pipelines for data acquisition. Leverage a product-first mindset to build agents that align with our user experiences. You’ll be working directly with co-founders. We value efficiency over long hours.

Responsibilities
  • Design and own end-to-end AI/LLM workflows from data collection through deployment

  • Automate dataset pipelines at scale

  • Monitor agent usage and performance; refine based on insights

  • Integrate agents with 3D scene composition in partnership with engine team

  • Document processes and contribute to incident response and continuous improvement

Qualifications
  • Production AI experience: Demonstrated success shipping LLM- or ML-powered features

  • Mathematical fluency: Strong grasp of vectors, matrices, and transforms for 3D data management

  • Dataset wrangling: Proven record curating and scaling multimodal (text + 3D) datasets

  • Automation mindset: Comfortable scripting pipelines and experiment workflows

  • Observability & incident management: You know how to measure, alert, and respond when models misbehave

Nice-to-Haves
  • Background in real-time 3D, interactive media, or game-engine pipelines

  • Research or industry work in computational geometry or generative 3D models

  • Security or compliance exposure for AI/ML systems

Skills Required

  • Legally authorized to work in Canada
  • Demonstrated production experience shipping LLM- or ML-powered features
  • Strong mathematical understanding of vectors, matrices, and transforms for 3D data management
  • Experience curating and scaling multimodal text and 3D datasets
  • Ability to script and automate data, pipeline, and experiment workflows
  • Experience measuring, alerting, and responding to model or agent failures
  • Background in real-time 3D, interactive media, or game-engine pipelines
  • Research or industry experience in computational geometry or generative 3D models
  • Security or compliance experience with AI or ML systems
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The Company
4 Employees
Year Founded: 2024

What We Do

Élisa Interactive develops AI technology for real-time 3D world creation. Its Me-Z-Scene platform lets players and creators turn ideas into interactive Roblox environments without scripting, while its multi-agent AI architecture supports Unity and Unreal studios with automated scene design and asset placement. The company aims to make large-scale 3D creation more accessible, preserving creators’ existing assets, workflows, intellectual property, and creative control.

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