Requirements
- Solid knowledge of C++
- Strong understanding of basic C++ concepts (types, OOP, memory management, etc.)
- Ability to write robust code without infinite loops or memory leaks
- Portfolio of personal C++ project(s) (with source code), not older than 2 years
- Projects must be personal work (university coursework will not be considered)
- Applications without coding examples will not be considered
- Open-minded and willing to experiment and iterate on features
- Good communication skills in English
- Passion for making and playing great games
Responsibilities
- Collaborate with developers on real gameplay systems
- Actively participate in game production as part of the technical creative team
- Design, develop, and support gameplay systems for the RPG (including code architecture)
- Work on all aspects of gameplay system implementation
- Cooperate closely with other departments to implement required game components
- Collaborate with UI designers to implement in-game UI features
- Write robust, maintainable, and high-quality code
Skills Required
- Solid knowledge of C++
- Portfolio of personal projects developed in C++
- Good communication skills in English
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards






