Game Programmer (1 Year Contract)

Posted 14 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Senior level
Gaming
The Role
Develop and maintain gameplay systems, tools, UI, and content-creation workflows for online mobile, PC, and console games. Responsibilities include writing and debugging C# code, collaborating with designers, artists, producers, and engineers, reviewing designs, supporting pipelines, documenting work, and meeting agile project milestones. The role emphasizes Unity development, gameplay systems, designer and artist tools, and extensible UI, with backend and graphics experience considered advantageous.
Summary Generated by Built In
At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in...
 
We are looking for an individual who is passionate in building and maintaining advanced gaming systems and tools. Working collaboratively with other engineers and designers, you will have a significant impact and influence in the direction of Kabam’s games. If leading and solving complex problems excites you, this is the job for you! 
 
We prioritize applicants that can work on-site at our Montreal studio for this contract opportunity.

In this role, you can expect to:

  • Write, test, and maintain code following coding standards and best practices.
  • Collaborate effectively with team members, participate in code reviews, and adhere to established development processes.
  • Debug and solve software issues, providing effective solutions.
  • Maintain clear and concise documentation for code and project-related materials.
  • Continuously learn and improve technical skills and knowledge.
  • Communicate progress, challenges, and updates to team members and stakeholders.
  • Adhere to project deadlines and milestones, managing tasks efficiently.
  • Seek mentorship and knowledge sharing as needed, contributing to team growth.
  • Writing clean, efficient, and reusable code to support various gameplay features and mechanics.
  • Create and maintain tools for designers and artists to improve their workflow.
  • Integrating tools with existing content creation pipelines and workflows.
  • Build screens, widgets, and other UI elements in an extensible way.
  • Review feature designs and provide input on costs and possible alternatives.
  • Work closely with producers, artists, designers and other programmers in a highly collaborative and agile environment.
  • Build and support tools that improve the workflows of artists, designers, and other programmers.

To be successful in this role, your background includes:

  • 6+ years of experience in software development, preferably in gaming.
  • Bachelor's degree in Computer Science, Engineering, or equivalent experience.
  • Expert-level experience with C#.
  • Shipped multiple online titles (on Console, PC, or Mobile).
  • Professional proficiency with multiple game engines, or proven ability to pick up new ones.
  • Ability to write clean, simple, well-documented code from design requirements.
  • Proven track record of working independently and collaboratively in a dynamic team setting.
  • Strong experience working with source control such as GIT or Perforce.
  • Experience in Android / iOS Mobile application development.
  • Up-to-date knowledge of the latest mobile gaming trends.
  • Ability to effectively communicate with technical and non-technical team members.
  • Experience working in Agile, Kanban, or similar project management methodologies.
  • Bilingual (French and English) is considered an advantage.
  • Gameplay Experience – Experience in a gameplay engineering role, gameplay systems, including controls, abilities, AI, RPG, multiplayer, online, and network systems.
  • Frontend Knowledge – Knowledge of UI technical best practices (on Console, PC, or Mobile), strong proficiency in Unity3D Game Engine and C#. Experience with Unity GUI.
  • Some Backend Knowledge would be an advantage – Technical experience in Node.js, Database experience (NoSQL, preferably MongoDB), Experience working with Google Cloud.
  • Some Rendering/Graphics Experience would be an advantage – Experience with Unity shader languages and graphics API (OpenGL, DirectX, Metal, Vulkan, etc.).

Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.

Skills Required

  • 6+ years of software development experience, preferably in gaming
  • Bachelor's degree in Computer Science, Engineering, or equivalent experience
  • Expert-level experience with C#
  • Experience shipping multiple online titles on console, PC, or mobile
  • Professional proficiency with multiple game engines or ability to learn new engines
  • Ability to write clean, simple, well-documented code from design requirements
  • Ability to work independently and collaboratively in a dynamic team setting
  • Strong experience with source control systems such as Git or Perforce
  • Experience with Android and iOS mobile application development
  • Knowledge of current mobile gaming trends
  • Effective communication with technical and non-technical team members
  • Experience with Agile, Kanban, or similar project management methodologies
  • Gameplay engineering experience, including gameplay systems, controls, abilities, AI, RPG, multiplayer, online, and network systems
  • Strong proficiency with Unity3D and C#, including Unity GUI and UI technical best practices
  • Bilingual French and English proficiency
  • Technical experience with Node.js, NoSQL databases preferably MongoDB, and Google Cloud
  • Experience with Unity shader languages and graphics APIs such as OpenGL, DirectX, Metal, or Vulkan
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The Company
HQ: Vancouver, British Columbia
911 Employees
Year Founded: 2006

What We Do

Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games. We merge consumer behavior with the art of game design to create experiences that are enjoyed by millions of players across the globe. Each game has raised the benchmark in mobile gaming, bringing high-quality graphics, next-generation technology and revolutionary gameplay to the palm of player’s hands. We have partnered with leading entertainment brands like Disney, Hasbro, and Universal to create mobile games based on some of the world’s most iconic franchises. Our games have generated hundreds of millions of downloads including Marvel Contest of Champions, Disney Mirrorverse, Shop Titans, Transformers: Forged to Fight, Mini Guns, Fast & Furious 6: The Game, Fast & Furious: Legacy, and Blastron. Many of these games have also received multiple awards such as Apple’s Editor’s Choice and Google Play’s Best Game of the Year. Founded in 2006, we have studios and offices in Vancouver, Montreal, Charlottetown, Los Angeles, San Francisco, Austin, and Seoul. Kabam is a wholly-owned subsidiary of Netmarble Games.

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