Game Engine QA

Posted Yesterday
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Warsaw, Warszawa, Mazowieckie, POL
In-Office
Entry level
Gaming • Esports
The Role
Performs manual and automated testing for game engine changes, maintains Python/Pytest and Lua tests, validates production pipelines and tools, and supports programmers and production teams with technical issues. The role follows QA priorities, evaluates bug impact, and contributes to quality assurance for role-playing games.
Summary Generated by Built In
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Game Engine QA to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Perform all kinds of manual testing
  • Closely assist the programming team with testing specific changes before code is submitted to the main developer branches
  • Write new and maintain existing automated tests (Python/Pytest and Lua)
  • Follow priorities set by the QA Lead to ensure team-wide goals are met
  • Test and help improve our production pipelines and tools
  • Act as the first point of contact for the production team on technical issues

Requirements

  • Experience in programming and/or scripting
  • Familiarity working with game engines
  • Background using Perforce or other version control systems
  • Good judgment in estimating the significance and consequences of bugs
  • A rigorous, methodical, and resourceful approach to your work
  • Self-disciplined, with strong self-learning skills
  • Good communication skills, spoken and written, in English
  • Passion for video games
  • Desire to build a long-term career in QA

Nice To Haves

  • Prior experience in QA is a big plus
  • Knowledge of JIRA and Jenkins
  • Familiarity with the RPG genre

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback 

Skills Required

  • Experience in programming and/or scripting
  • Familiarity working with game engines
  • Experience with Perforce or another version control system
  • Good judgment in estimating the significance and consequences of bugs
  • Rigorous, methodical, and resourceful approach to work
  • Self-discipline and strong self-learning skills
  • Good spoken and written English communication skills
  • Passion for video games
  • Desire to build a long-term career in QA
  • Prior QA experience
  • Knowledge of JIRA and Jenkins
  • Familiarity with the RPG genre
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The Company
HQ: Gent
481 Employees
Year Founded: 1996

What We Do

Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards

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