Flight Software Engineer

Posted Yesterday
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Seattle, WA, USA
In-Office
200K-250K Annually
Senior level
Aerospace • Artificial Intelligence • Energy • Defense
The Role
Lead design, development, and testing of payload flight software in Rust for attitude/pointing, command handling, telemetry, and data storage. Define architecture and coding conventions, implement FDIR, build automated test infrastructure (simulation/HIL), integrate with GNC/avionics/electrical teams, support integration, launch, and on-orbit ops, investigate anomalies, and mentor other engineers to achieve a near-term on-orbit demonstration.
Summary Generated by Built In

Location: San Carlos, CA or Seattle, WA (on-site)

Cowboy Space Corp. is building the infrastructure to power and connect the orbital economy. Our satellites operate in Low Earth Orbit to collect sunlight and enable a new class of capabilities—from powering on-orbit compute, to transmitting energy via infrared lasers (space-to-earth and space-to-space), powering on-orbit compute to delivering secure, high-bandwidth optical data. By rethinking how energy and data are generated and distributed in space, we’re unlocking entirely new ways to operate both in orbit and on Earth.

 

Founded in 2024 by Baiju Bhatt (co-founder of Robinhood), Cowboy Space Corp. is backed by leading investors and built by a team from top aerospace and defense organizations. We’re moving quickly to solve complex technical challenges and build a new category of space infrastructure.

 

The Role

We're looking for a Senior Flight Software Engineer to own the software that flies on our spacecraft. You'll be responsible for the payload flight software—written in Rust—spanning attitude and pointing state machines, on-board command handling, and telemetry and data storage. Today this work is distributed across several engineers; we need a senior technical owner to unify the architecture, set the patterns and conventions the team builds on, and drive the software toward a near-term on-orbit demonstration.

Responsibilities

  • Serve as the technical lead and owner for payload flight software, from architecture through on-orbit operations

  • Design, develop, and test flight software in Rust for attitude and pointing state machines, command handling, and telemetry/data storage

  • Define the software architecture, coding patterns, and conventions adopted across the flight software team

  • Establish and uphold the bar for flight-quality software: determinism, fault tolerance, testability, and safe behavior under failure

  • Design and implement fault detection, isolation, and recovery (FDIR) behaviors at the software level

  • Build and maintain automated test infrastructure, including simulation and hardware-in-the-loop (HIL) testing

  • Collaborate closely with GNC, avionics, electrical, and systems engineers to define interfaces and system behavior

  • Support spacecraft integration, environmental test campaigns, and launch and early-orbit operations

  • Investigate anomalies across hardware/software boundaries, perform root cause analysis, and drive fixes to closure

  • Mentor engineers on the team and review designs and code to raise overall software quality

  • Help drive the team toward a near-term on-orbit demonstration, making pragmatic scope and risk tradeoffs along the way

Basic Qualifications

  • 5+ years of experience (or equivalent practical experience) developing flight software or software for other high-reliability, safety-critical systems

  • Experience with software that has flown on orbit, or equivalent deployment experience demonstrating judgment about what flight-quality software requires

  • Strong systems programming skills in Rust, C, or C++, with willingness to work primarily in Rust

  • Experience with real-time and embedded systems, including resource-constrained and fault-tolerant designs

  • Experience designing and implementing state machines, command/telemetry handling, or similar spacecraft software functions

  • Experience with hardware/software integration and testing on real hardware

  • Demonstrated ability to lead technically: setting architecture, establishing conventions, and mentoring other engineers

Preferred Qualifications

  • Bachelor's or advanced degree in Computer Science, Computer Engineering, Aerospace Engineering, or a related field

  • Prior experience as a technical lead or architect for a spacecraft flight software effort

  • Production Rust experience, particularly in embedded or systems contexts

  • Experience with attitude determination and control or pointing systems from the software side

  • Experience with FDIR design, redundancy management, and autonomous fault response

  • Experience building simulation, software-in-the-loop, and hardware-in-the-loop test environments

  • Experience supporting launch, commissioning, and on-orbit operations, including anomaly investigation

  • Familiarity with radiation effects and other space-environment considerations for software design

  • Experience thriving in fast-paced, high-ownership startup environments with rapid iteration cycles

Compensation and Benefits:

The salary range for this position is $200,000 – $250,000 annually. The actual base salary offered will depend on factors such as job-related skills, experience, qualifications, and internal equity.

  • Equity in Cowboy Space Corp.

  • Employees and their eligible dependents may enroll in medical, dental, and vision insurance

  • 401(k) retirement savings plan

  • Paid time off

  • 10 paid holidays per calendar year

  • Paid parental leave

  • Relocation assistance if applicable

  • Daily lunch in the office and a fully stocked kitchen with beverages and snacks

ITAR Requirements

  • Export Control Requirement: To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR), applicants must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about ITAR here.

Disclaimer

This job description is a summary of the primary duties and responsibilities of the job and position. It is not intended to be a comprehensive or all-inclusive listing of duties and responsibilities. Contents are subject to change at Cowboy Space Corp.’s discretion.

Cowboy Space Corp. is an equal employment opportunity employer. We consider individuals for employment or promotion according to their skills, abilities and experience. Cowboy Space Corp. is committed to complying with all applicable laws prohibiting discrimination based on race, color, religious creed, age, national origin, ancestry, physical, mental or developmental disability, sex (which includes pregnancy, childbirth, breastfeeding and medical conditions relating to pregnancy, childbirth or breastfeeding), veteran status, military status, marital or registered domestic partnership status, medical condition (including cancer or genetic characteristics), genetic information, gender, gender identity, gender expression, sexual orientation, as well as any other category protected by federal, state or local laws.

Skills Required

  • 5+ years developing flight software or software for high-reliability, safety-critical systems
  • Experience with software that has flown on orbit or equivalent deployment experience
  • Strong systems programming skills in Rust, C, or C++ (willingness to work primarily in Rust)
  • Experience with real-time and embedded systems, including resource-constrained and fault-tolerant designs
  • Experience designing and implementing state machines, command/telemetry handling, or similar spacecraft software functions
  • Experience with hardware/software integration and testing on real hardware
  • Demonstrated ability to lead technically: set architecture, establish conventions, and mentor engineers
  • Bachelor's or advanced degree in relevant field (preferred but often listed)
  • Prior experience as a technical lead or architect for spacecraft flight software
  • Production Rust experience, particularly in embedded or systems contexts
  • Experience with attitude determination and control or pointing systems from the software side
  • Experience with FDIR design, redundancy management, and autonomous fault response
  • Experience building simulation, software-in-the-loop, and hardware-in-the-loop test environments
  • Experience supporting launch, commissioning, and on-orbit operations, including anomaly investigation
  • Familiarity with radiation effects and other space-environment considerations for software design
  • Experience thriving in fast-paced, high-ownership startup environments
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The Company
61 Employees
Year Founded: 2024

What We Do

Cowboy Space Corporation is an orbital infrastructure company building a space-based power grid for artificial intelligence. They develop vertically integrated systems, including solar-powered GPU data centers in Low Earth Orbit and purpose-built launch vehicles. By integrating the data center directly into the rocket's upper stage, the company aims to provide high-performance AI compute at a scale and speed that surpasses terrestrial energy grid capacities.

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