DevOps Engineer

Posted 3 Hours Ago
Hiring Remotely in United States
Remote
100K-150K Annually
Mid level
Gaming • Software
The Role
Designs and maintains cloud infrastructure for game development and live-service games. Responsibilities include infrastructure-as-code, cloud security, CI/CD pipeline development, live-service support, development environment automation, monitoring, profiling, and troubleshooting. The role requires Azure expertise, scripting, containerization, orchestration, code compilation, and familiarity with game packaging and deployment workflows.
Summary Generated by Built In

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.


Our Role

Rushdown Studios is looking for an experienced DevOps Engineer to join us in support of an existing partner studio! In this role, you’ll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation and tools for a large-scale game development project.

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it’s not mandatory; we encourage you to apply even if you don’t meet all of the requirements listed below!

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well.


Responsibilities

  • Design, implement, and maintain cloud infrastructure for game development and live-service games using one or more cloud platforms (e.g., AWS, Azure, GCP).
  • Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Promote cloud security best practices and compliance requirements for gaming infrastructure.
  • Design and develop CI/CD pipelines for builds and deployments.
  • Respond to live support issues for a live-service game.
  • Empower multiple teams through development environment automation.

Requirements

  • Four (4) years of professional experience with Microsoft Azure.
  • Experience scripting with languages like Python, PowerShell, or Groovy.
  • Experience with containerization and orchestration (e.g., Docker, Kubernetes).
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Experience monitoring and profiling applications (DataDog, CloudWatch, Prometheus)
  • Ability to debug unexpected issues that arise during development.
  • Willingness to selflessly put player experiences first before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects.
  • Experience working with additional cloud providers (e.g., AWS, GCP).
  • Knowledge of game development workflows and asset management.
  • Experience with the Go programming language.
  • Experience running multi-cloud applications.
  • Previous work using version control for game development (e.g., Perforce, Git LFS).

Benefits:

  • Compensation: $100,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.


Skills Required

  • Four years of professional experience with Microsoft Azure
  • Experience scripting with Python, PowerShell, or Groovy
  • Experience with containerization and orchestration, such as Docker and Kubernetes
  • Understanding of game packaging and deployment requirements for different platforms
  • Experience compiling code or managing pipelines that compile code
  • Experience monitoring and profiling applications using tools such as DataDog, CloudWatch, or Prometheus
  • Ability to debug unexpected development issues
  • Self-motivated, collaborative, and proactive communication approach
  • Experience with Jenkins, TeamCity, or Azure DevOps for game development projects
  • Experience with additional cloud providers such as AWS or GCP
  • Knowledge of game development workflows and asset management
  • Experience with Go
  • Experience running multi-cloud applications
  • Experience using Perforce or Git LFS for game development version control
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The Company
HQ: Ballston Spa, NY
30 Employees
Year Founded: 2021

What We Do

Founded in 2021 by veterans in the gaming industry who have worked on games like PUBG and League of Legends. Rushdown was created with the philosophy that when talented engineers are consistently challenged, given clear ownership and responsibility, extraordinary work can result. We focus on solving the most difficult problems for multiplayer games. At Rushdown we have teams small and large working on a variety of games in the industry. We truly love what we do and want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

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