DevOps Build Engineer

Posted 17 Days Ago
Be an Early Applicant
Guildford, Surrey, England, GBR
In-Office
Junior
Gaming • Esports
The Role
Designs and maintains multi-platform build pipelines, CI systems, and build server infrastructure. The role monitors and improves automation, documents build and release processes, supports patch releases, and assists teammates. It requires Jenkins, CI/CD, scripting, shell automation, version control, software design, and problem-solving skills. Preferred experience includes Ansible, C/C++ build automation, full-stack development, and the games industry.
Summary Generated by Built In
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a DevOps Build Engineer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Design, develop, and maintain robust build pipelines for each platform
  • Monitor and continuously improve our automated build and CI systems
  • Partner with IT to scale and maintain build server infrastructure
  • Create and keep documentation of the build/release process up to date
  • Support the release manager during patch releases
  • Be a go-to resource for teammates when they need a hand

Requirements

  • 2+ years of industry experience
  • Solid hands-on knowledge of Jenkins and CI/CD pipelines
  • Proficiency in a scripting language such as Ruby, Groovy, or Python
  • Experience automating workflows via shell/bash/cmd on Linux and/or Windows
  • Familiarity with version control systems like Git, Perforce, or SVN
  • Clear communication skills, written and spoken, in English
  • Comfortable collaborating with others and taking ownership of your work
  • Enthusiasm for experimenting, iterating, and refining features
  • Strong software design and problem-solving abilities

Nice To Haves

  • Experience with Ansible or similar configuration management tools
  • Familiarity automating C#/C++ builds (e.g., MSBuild, CMake)
  • Exposure to full-stack development
  • Background working in the games industry

What We Offer

  • An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Skills Required

  • 2+ years of industry experience
  • Hands-on knowledge of Jenkins and CI/CD pipelines
  • Proficiency in Ruby, Groovy, Python, or another scripting language
  • Experience automating workflows using shell, Bash, or CMD on Linux and/or Windows
  • Familiarity with Git, Perforce, SVN, or similar version control systems
  • Clear written and spoken English communication skills
  • Ability to collaborate and take ownership of work
  • Enthusiasm for experimentation, iteration, and feature refinement
  • Strong software design and problem-solving abilities
  • Experience with Ansible or similar configuration management tools
  • Familiarity automating C# or C++ builds using tools such as MSBuild or CMake
  • Exposure to full-stack development
  • Background working in the games industry
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The Company
HQ: Gent
481 Employees
Year Founded: 1996

What We Do

Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards

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