Data Scientist

Posted Yesterday
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Tel Aviv, ISR
Hybrid
Mid level
Gaming • Esports
The Role
Own end-to-end production data science for growth, monetization, retention, and lifecycle optimization in a real-money mobile gaming platform. Build churn, LTV, propensity, uplift, survival, hazard, ranking, and recommendation models; integrate them with backend systems; optimize CRM communications, tournament and store suggestions, and deposit recovery; and measure business impact through experimentation and defensible causal analysis.
Summary Generated by Built In
Description

Papaya is a leading skill-based mobile gaming company, bringing together fun, competition, and real rewards for millions of players worldwide.

Driven by our vision to create one of the world’s most exciting player communities, we develop games powered by a large-scale B2C platform that supports tens of millions of daily tournaments and connects players around the world through social competitions.

Located in the heart of Tel Aviv, we offer a fast-moving environment, culture of innovation, professional growth, and the opportunity to make a true impact.

We run real-money skill-based games where many product decisions are prediction problems: who will churn, who will deposit again, what a fair match looks like, and whether a marketing cohort will pay back. We’re hiring a Growth Data Scientist to replace heuristics with production models that directly influence what players see and do.

This is not a research role—you’ll own problems end to end, from problem definition and labeling to data, modeling, backend integration, and measuring impact.

Responsibilities
  • Cohort LTV & Churn Prediction. A per-player risk score for depositors, labelled against repeat-deposit KPIs—wired to real interventions, and cohort-level LTV:CAC maturation modelling to tell marketing in-month whether a cohort will pay back within a year.
  • CRM & Lifecycle Optimization. Building models to trigger personalized Push and Email notifications at the exact right moment, matching the right communication journeys to the player's specific lifecycle stage and behavior.
  • Deposit-after-N-days-without-deposit probability. A conditional/hazard model for the likelihood a lapsed depositor deposits again given N days of inactivity — feeding RV model targeting and treatment timing.
  • Lobby suggestion. Which tournaments and which entry-fee tiers to surface to which player. Today the lobby is driven by hand-built segmentation rules; we want a learned ranking model that trades off engagement, monetization, and matchmaking liquidity.
  • Store suggestion. Personalized offer and pack ranking in the store, replacing static store-segmentation configs — picking the right offer, at the right price point, at the right moment.
Requirements
  • 4+ years of applied data science in growth, monetization, retention or lifecycle — with models you personally got into production and can point to a business decision they changed.
  • Prior domain experience is required, not a bonus: mobile gaming, real-money gaming/iGaming, or a consumer app with a live in-app economy. You should already think in LTV, ARPDAU, D-n retention, offer elasticity, entry fees and payback windows without being taught the vocabulary.
  • Hands-on propensity, churn, uplift, survival/hazard and LTV modelling. Recommendation or ranking experience is a strong plus.
  • Python at production quality (LightGBM/XGBoost; PyTorch or TensorFlow for embedding-based work) and strong warehouse SQL (Snowflake, BigQuery).
  • Real experimentation depth — designed tests, sized them, and read them honestly. Including at least one case where a clean A/B wasn't available and you still produced a defensible impact claim.

Skills Required

  • 4+ years of applied data science experience in growth, monetization, retention, or lifecycle optimization
  • Production experience personally deploying models that changed business decisions
  • Prior experience in mobile gaming, real-money gaming/iGaming, or a consumer app with a live in-app economy
  • Hands-on experience with propensity, churn, uplift, survival/hazard, and LTV modeling
  • Recommendation or ranking experience
  • Production-quality Python
  • Experience with LightGBM or XGBoost
  • Experience with PyTorch or TensorFlow for embedding-based work
  • Strong warehouse SQL skills
  • Experience with Snowflake or BigQuery
  • Experimentation experience designing and sizing tests and evaluating results
  • Experience producing a defensible impact claim when a clean A/B test was unavailable
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The Company
HQ: Los Angeles, CA
431 Employees
Year Founded: 2016

What We Do

Since 2019, Papaya has been committed to shaping the future of gaming through an innovative and forward-thinking approach to game development. We believe that gaming should be about more than just luck, which is why our games are designed to reward skill, strategy, and perseverance. Ranked by Dun’s 100 as one of the top 50 hi-tech companies in Israel to work for

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