Computer Scientist (3D) ⏤ Remote Contractor

Posted 9 Days Ago
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Hiring Remotely in Stuttgart, Baden-Württemberg, DEU
In-Office or Remote
Senior level
Artificial Intelligence • Software
The Role
Lead research and engineering in computational geometry and 3D graphics. Implement high-performance C++ systems with multithreading and GPU acceleration. Develop LOD/mesh-simplification pipelines and integrate AI/ML techniques (e.g., PyTorch, CNNs, generative models) to automate geometric processing. Publish research and drive innovation across 3D tooling and rendering workflows.
Summary Generated by Built In
Who We Are

Abstract is where excellence meshes with 3D technology and innovation. We engineer groundbreaking solutions that empower you to elevate your digital experiences to new heights without compromising the vision. From award-winning optimization technology, scalable material creation and authoring tools, to seamless scan processing and advanced rendering technologies — we’re at the forefront of reshaping how 3D content is imagined, created, and utilized through automation.

But, none of this could be possible without an exceptional team, hungry to learn and determined to challenge the status quo. At Abstract, we foster a culture where every constructive input — from the smallest kernel to the grandest blueprint — is seen, thoroughly evaluated, and brought to life through our unwavering pursuit of excellence.

The Opportunity

As a Computer Scientist specializing in computational geometry, you’ll lead the pace of innovation across Abstract. Making a significant impact in the field not only requires thorough research and passion, but a high standard of excellence that continually maximizes development speed — you know this from experience. With a yearn to research and solve complex problems, you’ll directly influence how well we automate and shape the future of 3D content creation.

What You Can Bring
  • Ability to write clean, well-structured C++ code  with multi-threaded programming techniques
  • Proficiency in 3D APIs such as OpenGL
  • Understanding of parallel computing concepts and familiarity with GPU programming
  • Prior development experience in LOD generation or mesh simplification
  • Passion in integrating AI/ML techniques for enhancing geometric processing, such as text-to-mesh conversion, generative modeling, Gaussian splatting
    • Hands-on experience leveraging deep learning frameworks like PyTorch and with CNNs
  • Proven track record of research with publications in one or more of the following fields: computational geometry, computer graphics, AI/ML including generative AI
About Us

Abstract is a group of companies focused on developing bleeding-edge 3D technology:
InstaLOD | InstaMAT | InstaREC | RSX Engine | Polyverse

Our technology enables a diverse range of clients to complete projects on time, achieve significant cost savings, and enjoy the process. From leading AAA game developers like Sega, Activision and Phoenix Labs, to the tech-powered creative giants at Accenture Song or technology conglomerates like Kakao, as well as major automotive manufacturers such as Ford and Daimler, and aerospace and defense companies like REDACTED utilizing our solutions for training and simulation — our products are trusted across industries.

Skills Required

  • Write clean, well-structured C++ with multi-threaded programming techniques
  • Proficiency in 3D APIs such as OpenGL
  • Understanding of parallel computing concepts and familiarity with GPU programming
  • Prior development experience in LOD generation or mesh simplification
  • Hands-on experience leveraging deep learning frameworks like PyTorch and experience with CNNs
  • Proven track record of research with publications in computational geometry, computer graphics, or AI/ML
Am I A Good Fit?
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The Company
30 Employees
Year Founded: 2017

What We Do

Abstract is a Stuttgart-based deep-tech group developing breakthrough technologies at the intersection of 3D and artificial intelligence. Its portfolio includes InstaLOD, InstaMAT, InstaREC, and the RSX Engine, serving clients from AAA game development, automotive, and aerospace. The company aims to streamline projects, reduce costs, and improve creative workflows for customers across entertainment and industrial sectors through advanced 3D technology solutions.

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