Location: Hybrid or remote (within ±3 hours of Montreal timezone)
Type: Full-time
Start Date: September 2025
About Élisa
Élisa is the first AI assistant that instantly assembles fully editable 3D scenes through natural conversation. It transforms any asset library into a real-time scene builder for games, advertising, and film—already live in Unreal and Unity and ready to plug into any 3D platform. Élisa lets designers, directors, and creatives spin up virtual worlds in seconds.
See it live at https://elisainteractive.com/youtube and learn more at https://elisainteractive.com.
What You’ll DoDesign, harden, and scale our GCP cloud platform—supporting event-driven services, AI models, and automated releases. You’ll own monitoring, alerting, and incident response, working directly with our co-founders. We value efficiency over long hours.
ResponsibilitiesBuild and secure cloud environments (network rules, access controls, encryption)
Maintain infrastructure-as-code for repeatable, automated deployments
Prepare for and remediate external penetration tests and vulnerability scans
Create dashboards, lead on-call, and drive post-incident improvements
Hands-on experience running production workloads in a major public cloud
Fluency with infrastructure-as-code and CI/CD automation
Track record addressing security assessments and closing vulnerabilities fast
Strong grasp of observability, incident management, and performance tuning
Background in real-time 3D or AI-driven products
Security certifications or experience with compliance audits
Skills Required
- Hands-on experience running production workloads in a major public cloud
- Fluency with infrastructure as code and CI/CD automation
- Track record addressing security assessments and closing vulnerabilities quickly
- Strong understanding of observability, incident management, and performance tuning
- Background in real-time 3D or AI-driven products
- Security certifications or experience with compliance audits
What We Do
Élisa Interactive develops AI technology for real-time 3D world creation. Its Me-Z-Scene platform lets players and creators turn ideas into interactive Roblox environments without scripting, while its multi-agent AI architecture supports Unity and Unreal studios with automated scene design and asset placement. The company aims to make large-scale 3D creation more accessible, preserving creators’ existing assets, workflows, intellectual property, and creative control.









