BLACKMILL GAMES - Multiplayer Game Designer (F/H/NB)

Reposted 2 Days Ago
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Hiring Remotely in Alkmaar, NLD
In-Office or Remote
Senior level
Digital Media • Gaming • Software
The Role
Design and balance multiplayer systems using player feedback and analytics. Collaborate with creative director, producers, developers and artists to implement features from ideation to release. Produce concise design briefs, system outlines, technical specs and visual concepts. Assist prototyping, oversee UX for matchmaking, communication and HUD, and engage with the community on game design.
Summary Generated by Built In

BlackMill Games is looking for a Multiplayer Game Designer to work on our series of WW1-themed multiplayer first-person shooters. The ideal candidate has a strong experience in designing online game experience.

This is a full-time, 5 days a week, fully remote position.

Responsibilities

  • You are in charge of reviewing the balance using player input and analytics data, and engaging with the community on game design.

  • You work with the creative director, the producer, developers and artists to oversee the implementation of new features and systems from ideation to shipment.

  • You assist developers who are prototyping new features and gameplay by offering design guidance and creating briefs, system outlines, technical specifications and visual concepts

  • You craft concise design documents, including one-pager briefs, system outlines, and other tools, to ensure clear and effective communication of design ideas.

  • You are in charge of the UX design of multiplayer and online features such as, matchmaking, communication and Heads Up Displays

About Blackmill Games

BlackMill Games brings history to life in video games. 

Every project is carefully researched to provide authentic details combined with compelling gameplay within a historical setting. 

Over the last decade we have built a solid reputation as a developer for supporting and caring for our games in the long run. We always go the extra mile to deliver games made with great attention to detail. 

Coming from humble origins as solo developers, the team has organically grown over the last few years to 25 talented people from a variety of locations. 

BlackMill Games is a fully remote company and has strong methodologies around this. 

The team has an open and friendly culture where you will feel right at home.


About The WW1 Game Series

The WW1 Game Series is a series of intense multiplayer first-person shooters delivering authentic and immersive First World

War action on PC and Console. 

The series contains Verdun (2015), Tannenberg (2019) and Isonzo (2022).

With the launch of the critically-acclaimed Isonzo in September 2022 our team has reached an important milestone in delivering a quality multi-platform game. 

Joining the BlackMill Games means you will enter an established franchise and project base where we are continuously moving the boundaries of quality and innovation as we set the next steps in the franchise. 

We work with people that are passionate about creating games, history and show initiative.

Requirements (all mandatory)

  •  5+ years of experience: You have worked on at least 1 commercial multiplayer title.

  • You worked in Unity before on a multiplayer title and have experience with Telemetry

  • You have a strong knowledge of multiplayer game balancing, meta games, match pacing, and player engagement.

  • You can use 2D tools to create clear concepts and designs

  • You are located in Europe.

  • You have worked in a remote environment.

  • You are Available for 32-40 hours per week.

  • You read, write and talk English perfectly.

  • You have a Bachelor’s degree in Game Design, Computer Science, Interactive Media, or a related field preferred; relevant coursework, certifications, or professional experience in multiplayer game design, level design, or game development is a plus.

Bonus Skills/Experience

  • Affinity for World War 1.

  • Affinity for competitive FPS.

  • Knowledge of historical multiplayer first-person shooters, especially realistic hard-core shooters

Skills Required

  • 5+ years of experience in game design
  • Worked on at least one commercial multiplayer title
  • Experience working with Unity on a multiplayer title
  • Experience with telemetry for online games
  • Strong knowledge of multiplayer game balancing, meta games, match pacing, and player engagement
  • Ability to use 2D tools to create clear concepts and designs
  • Located in Europe
  • Experience working in a remote environment
  • Availability for 32-40 hours per week
  • Fluent English (read, write, speak)
  • Bachelor's degree in Game Design, Computer Science, Interactive Media, or related field
  • Relevant coursework, certifications, or professional experience in multiplayer game design, level design, or game development
  • Affinity for World War I (bonus)
  • Affinity for competitive FPS (bonus)
  • Knowledge of historical multiplayer first-person shooters, especially realistic hard-core shooters (bonus)
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The Company
250 Employees
Year Founded: 1996

What We Do

Focus Entertainment is a Paris-based video game publisher and producer that partners with independent and partner studios worldwide to produce, publish, market and distribute interactive entertainment across platforms. Formerly Focus Home Interactive, the company supports games with community hubs, promotions and publishing expertise to bring diverse gaming experiences to players globally.

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