Responsibilities
- Author realtime cinematics and interactive dialog sequences in our proprietary engine
- Develop junior talent through artistic feedback sessions and performance review cycles
- Develop and enforce standard practices for an evolving pipeline and toolset
- Design features to keep our workflows and technology on the competitive edge
Requirements
- The ideal candidate would have 3+ years in an artistic role with a focus on visual storytelling either in games or animation
- A strong sense of cameras, staging and storytelling
- Interest in film and long form media
- Dedication to growing an artist in parallel with growing as a lead.
- Experience with 3D authorship
Nice to Haves
- 1+ years experience leading or coordinating a team of artists
- Experience in a game engine
What we Offer
- An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Skills Required
- 3+ years of experience in an artistic role focused on visual storytelling in games or animation
- Strong understanding of cameras, staging, and storytelling
- Interest in film and long-form media
- Dedication to developing artists while growing as a lead
- Experience with 3D authorship
- 1+ years of experience leading or coordinating a team of artists
- Experience working with a game engine
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards






