Art Director

Posted 4 Days Ago
Be an Early Applicant
Hiring Remotely in Poland
Remote
Mid level
Gaming • Cryptocurrency
The Role
Lead the visual direction, UX, animation, VFX, and game feel for a mobile casual puzzle game. Responsibilities include creating style guides, improving visuals and player feedback, defining feature presentation, reviewing assets and builds, leading artists, and collaborating with product, design, and development teams. The role also involves A/B visual testing, UI/UX oversight, mobile optimization, LiveOps support, and use of AI tools in art production.
Summary Generated by Built In

🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

🔝 Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:
🏆 #1 in the Cryptogram niche by downloads
✏️ #3 in Word Games

We’re looking for an experienced Art Director to join the Picture Blast Solitaire team. The role combines art, UX and game feel, covering how the game looks and how good it feels to play at every moment, in close collaboration with the product team.

What are you working on?

  • Genres: Puzzle, Word Games, Casual

  • Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

  • Review the current visuals and UX of the project and prepare a prioritized improvement plan

  • Improve game feel: animations, feedback on player actions, satisfying moments at key points of gameplay

  • Create and maintain the game’s style guide: palette, UI elements, fonts, rules for animations and effects

  • Develop the game’s visual style, including potential major changes such as backgrounds and the overall visual approach, and prepare variants for A/B tests

  • Lead the art team: set tasks, review work, give feedback, support growth

  • Set tasks for and review UX flows and interfaces

  • Set tasks for animations and VFX, review and accept results in the build

  • Take part in new feature development from the concept stage: the visual and UX side of the feature and its integration into the overall style

  • Review and approve all visual assets before they go into the game

  • Check visuals in the build on devices and set fix tasks for the development team

What kind of professional are we looking for?

  • 3+ years in game development as an Art Director or Art Lead

  • Experience with mobile casual projects where visuals and game feel are key: puzzle, coloring, hidden object, merge, match-3, farm

  • Experience with a LiveOps product

  • A portfolio of projects where you were responsible for the visuals

  • Deep expertise in 2D art, UI/UX and game feel for mobile games

  • Experience leading an art team: setting tasks, reviewing work, hiring, developing artists

  • Experience setting tasks for and reviewing UI/UX in mobile games: mobile interface patterns, readability on small screens, onboarding

  • Understanding of animation and VFX production, including integration into Unity (Spine or similar), at the level of setting tasks and accepting results

  • Deep understanding of current AI tools for art

  • Understanding of mobile device technical constraints

  • Experience working in a product team in close collaboration with the producer, game design and development

Nice to have

  • Experience independently defining the visual direction of a product that has been released

  • Experience working on successful projects with a multi-million audience

  • Experience organizing large-scale production of illustrated content in a consistent style

  • Hands-on experience implementing AI in art production

What are the conditions and bonuses?

  • 🌴 18 business days of compensated day-offs

  • 8 paid Personal Days a year + 1 day is added every year

  • 👉 Flexible Public Holidays policy

  • ❤️‍🩹 100% Sick Leave compensation

  • 💻 Payment for wear and tear on equipment while using a personal computer

  • 🌐 Remote work

Skills Required

  • At least 3 years of experience in game development as an Art Director or Art Lead
  • Experience with mobile casual games, especially puzzle, coloring, hidden object, merge, match-3, or farm games
  • Experience working on a LiveOps product
  • Portfolio demonstrating responsibility for project visuals
  • Deep expertise in 2D art, UI/UX, and game feel for mobile games
  • Experience leading an art team, including task assignment, reviews, hiring, and artist development
  • Experience defining and reviewing mobile game UI/UX, including mobile interface patterns, small-screen readability, and onboarding
  • Understanding of animation and VFX production and Unity integration using Spine or similar tools
  • Deep understanding of current AI tools for art
  • Understanding of mobile device technical constraints
  • Experience collaborating closely with producers, game designers, and developers in a product team
  • Experience independently defining the visual direction of a released product
  • Experience working on successful projects with a multi-million audience
  • Experience organizing large-scale production of illustrated content in a consistent style
  • Hands-on experience implementing AI in art production
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The Company
HQ: Nicosia
56 Employees
Year Founded: 2023

What We Do

At Joyteractive, our mission is to create captivating projects that unlock the potential of intellectual entertainment! Our values are centered around our talented specialists. And we're proud to announce that our project, Cryptogram: Word Brain Puzzle, has claimed the top spot in the charts. We believe this is just the beginning, and we invite you to join us on this exciting journey!

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