Art Director

Posted Yesterday
Be an Early Applicant
3 Locations
Remote
Entry level
Gaming
The Role
Lead and scale the Art function across multiple live-service games. Coach Art Leads, oversee visual direction, manage art capacity and resources, establish quality standards and workflows, lead hiring, and partner with product, production, engineering, and executive teams to deliver high-quality art across diverse games without sustained crunch.
Summary Generated by Built In

Voldex is a leading gaming company focused on Roblox, the most exciting ecosystem in gaming today. We are home to several of Roblox's top games, including Brookhaven, Driving Empire, and NFL Universe Football. With over 160 million monthly active players across our games, we are one of the biggest Roblox studios by audience size. Founded in 2015, we have since grown to 95+ full-time remote team members across the globe.

Role Overview

Voldex is looking for an Art Director to lead and scale our Art function across our growing portfolio of live-service games. You’ll lead and develop our Art Leads, strengthen how our teams operate, and ensure we continue delivering high-quality, distinctive art across our games. 🚀

💡 This role is ideal for an experienced art leader who brings together strong artistic judgment, exceptional people leadership, and a deep understanding of art production. You’ll partner closely with Art Leads and cross-functional leadership to navigate creative, technical, and production challenges, while ensuring our teams have the right structure, resources, and support to do their best work.

We’re looking for someone who knows how to lead through other leaders—coaching and empowering Art Leads while maintaining a strong quality bar and helping the broader Art organization scale. If you’re passionate about building great teams and creating exceptional player experiences, we’d love to hear from you.

What You’ll Do
  • Own the overall health, scalability, and performance of the Art function across all of Voldex’s games

  • Lead, coach, and develop Art Leads, empowering them to own the visual direction and day-to-day leadership of their games independently

  • Partner with Art Leads to establish, maintain, and evolve distinctive visual directions that resonate with each game’s players

  • Maintain a portfolio-level view of art capacity, roadmap demand, delivery risks, and capability gaps across all games

  • Allocate full-time and contract resources across competing priorities to ensure teams have the support needed to deliver their roadmaps

  • Build and maintain a reliable network of high-quality art talent that can be engaged as needs change

  • Lead art hiring end-to-end, partnering with Art Leads to source, evaluate, select, and onboard full-time, part-time, and contract talent

  • Establish and improve art standards, workflows, review processes, and sign-offs that increase quality, consistency, and efficiency

  • Partner closely with Product Managers, Producers, Engineers, and company leadership to translate product goals into clear and achievable art plans

  • Guide Art Leads and cross-functional partners through tradeoffs involving artistic quality, technical performance, scope, and deadlines

  • Ensure consistent, high-quality art delivery across all games without relying on sustained crunch

  • Manage performance across the Art leadership team, including delivering direct feedback, supporting development, and addressing performance issues when necessary

Who You Are
  • Proven leadership of an Art function supporting multiple games (ideally), products, or teams simultaneously, with accountability for overall quality, capacity, delivery, and performance

  • Deep experience leading sizable art organizations, including managing teams of at least 25 full-time employees and directly managing multiple Art Leads or other art people managers

  • A strong track record of coaching and developing Art Leads into stronger, more independent leaders, alongside extensive people management experience including difficult feedback, performance improvement, and terminations

  • Experience overseeing distinct visual directions across multiple games or products, with the artistic judgment to maintain a high quality bar across different styles and audiences

  • Strong artistic and technical expertise spanning 3D art, animation, 2D art, and technical art, including direct experience leading teams responsible for 3D asset creation

  • Experience establishing technical art standards that balance visual quality with reliable performance across supported devices

  • Strong art production and resource management experience, including portfolio-level capacity planning and allocating full-time and contract talent across competing priorities

  • A track record of consistently delivering high-quality art against roadmap commitments without relying on sustained crunch

  • Experience leading Art within a live-service environment with regular content and game updates

  • End-to-end art hiring experience, from identifying capability gaps and partnering with recruiters on sourcing through evaluating artistic and technical talent and making hiring decisions

  • Experience building and scaling teams using a mix of full-time, part-time, and freelance/contract talent as production needs change

  • Experience hiring and managing distributed, international teams across multiple markets and time zones

Nice to Have

  • Experience serving as the senior-most leader of an Art organization, including reporting to a leader outside of the art discipline

  • Roblox Studio and Roblox development experience, with an understanding of the platform’s technical and performance considerations

  • Experience working within an art organization of similar size or complexity to Voldex, ideally managing teams of 40+ full-time employees

  • Experience overseeing art across multiple game genres, audiences, and visual styles simultaneously

  • Experience working on games involving external brand or IP partnerships with specific creative guidelines, approvals, or requirements

  • A strong network of art talent and experience independently sourcing and hiring freelance or part-time artists as needs arise

Tech Stack

Please see below Voldex’s art stack in case you are interested:

  • Roblox Studio

  • Blender

  • Photoshop

  • Substance Painter

  • Blender

  • Maya

  • Figma

Voldex is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, veteran status, genetic information, marital status or any legally protected status

Permanent Voldex employees enjoy the following benefits:

💰 Competitive compensation - above-market salary + profit sharing + stock options

⛳️ Retirement benefits  - company contribution to your retirement plan (401k, RRSP, Pension), in Canada, UK and USA!

🩺 Medical, dental, and vision benefits - depending on the country, there may be additional benefits (Life, ADD, etc…) such as Canada, UK and USA.

🏖 Flexible PTO - vacations + Federal / Bank Holidays

🌎 Remote First - we have always been remote and will remain that way including work from home/anywhere 

🎮 In-person get-togethers, virtual company-wide game events, Robux allowances, and so much more!

🎓Professional Development - Reimburse the costs of courses, materials, and anything to help further their training and growth

🎉 Work with awesome people and impact millions of daily players

Want to learn more about Voldex? Read about us here:

  • Voldex Acquires Brookhaven, most visited game on Roblox 

  • Driving Empire & NASCAR: Brand Partnership 

  • Voldex & NFL: Brand Partnership 

  • Our partners at Andreessen Horowitz share why they've invested in Voldex

Skills Required

  • Proven leadership of an Art function supporting multiple games, products, or teams simultaneously
  • Experience leading art organizations with at least 25 full-time employees
  • Experience directly managing multiple Art Leads or other art people managers
  • Strong track record coaching and developing Art Leads
  • Extensive people management experience, including difficult feedback, performance improvement, and terminations
  • Experience overseeing distinct visual directions across multiple games or products
  • Strong artistic and technical expertise across 3D art, animation, 2D art, and technical art
  • Direct experience leading teams responsible for 3D asset creation
  • Experience establishing technical art standards balancing visual quality and device performance
  • Strong art production and resource management experience
  • Experience with portfolio-level capacity planning and resource allocation
  • Track record delivering high-quality art against roadmap commitments without sustained crunch
  • Experience leading Art within a live-service environment with regular content and game updates
  • End-to-end art hiring experience, including sourcing, evaluating, and selecting talent
  • Experience building and scaling teams using full-time, part-time, and freelance or contract talent
  • Experience hiring and managing distributed international teams across multiple markets and time zones
  • Experience serving as the senior-most leader of an Art organization
  • Roblox Studio and Roblox development experience
  • Experience managing an art organization of 40 or more full-time employees
  • Experience overseeing art across multiple game genres, audiences, and visual styles
  • Experience working with external brand or intellectual property partnerships
  • Strong network of art talent and experience independently sourcing freelance or part-time artists
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: London
42 Employees
Year Founded: 2015

What We Do

We are an innovative video games studio focused on UGC (user-generated-content) gaming. We own and operate several top games on the Roblox and Minecraft platforms.

Similar Jobs

NBCUniversal Logo NBCUniversal

Art Director

AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Remote or Hybrid
Montréal, QC, CAN

Scopely Logo Scopely

Art Director

Gaming • Mobile
Remote
CA
2669 Employees

Pencil Logo Pencil

Art Director

Artificial Intelligence
Remote
14 Locations
23 Employees
Remote
Canada
1046 Employees
152K-190K Annually

Similar Companies Hiring

DraftKings Thumbnail
Digital Media • Gaming • Information Technology • Software • Sports • Esports • Big Data Analytics
Boston, MA
6400 Employees
bet365 Thumbnail
Digital Media • Gaming • Software • Esports • Automation
Denver, Colorado
10000 Employees
ARB Interactive Thumbnail
Gaming • Mobile • Software
Miami, Florida
190 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account