(804) Unity Support Engineer

Posted An Hour Ago
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Hiring Remotely in Warsaw, Warszawa, Masovian, POL
In-Office or Remote
Mid level
Information Technology
The Role
Part-time Unity support engineer to review Unity SDK release notes, identify breaking changes, perform targeted C# compatibility patches, diagnose runtime issues, collaborate with backend (Django) teams, and document runbooks and workarounds.
Summary Generated by Built In

Altoros - a leading IT services provider is looking for a Unity Support Engineer.
!Part-time position.

Responsibilities:

  • Regularly review Unity SDK release notes on a monthly basis and:
    • Identify and flag breaking changes that may impact integration with Django
    • Assess the impact of each release on the existing API contract
  • Perform reactive compatibility patching on the Unity client side when:
    • SDK updates introduce incompatibilities
    • Integration points with Django backend start failing
  • Actively participate in incident diagnostics for issues such as:
    • Frozen screens or stale content
    • Missing or outdated content updates
    • Unity client not receiving configuration from Django
  • Clarify root causes
  • Propose and implement fixes
  • Collaborate with the backend team and external stakeholders to: document known issues and workarounds in runbooks

Requirements
  • Proven experience working with Unity SDK, including understanding of:
    Release cycles and versioning strategies
    Unity Package Manager and dependency management
    Best practices for upgrading packages without breaking the project
  • Strong ability to read, analyze, and modify C# code within existing Unity projects:
    Not expected to build full applications from scratch
    Focus on diagnosis, debugging, and targeted patching
  • Solid understanding of how a Unity standalone application consumes REST APIs:
    HTTP client usage in Unity
    JSON serialization/deserialization
    Error handling and retry strategies
  • Experience configuring and building Unity standalone targets for:
    Windows and/or Linux
  • Ability to reproduce and diagnose runtime issues locally in Unity:
    Using logs, breakpoints, and diagnostic tools
    Isolating issues related to networking, configuration, or SDK behavior
  • Practical knowledge of Unity plugins and Package Manager:
    Updating dependencies safely
    Resolving conflicts and version mismatches

    English level B2+
    :
    Comfortable reading technical documentation and runbooks
    Able to communicate clearly with clients and stakeholders

Nice to have requirements:

  • Experience using Unity in the context of: digital signage, Kiosk systems, Interactive displays
    (not traditional game development)
  • Basic understanding of Django REST API from the client perspective: how endpoints are structured, common patterns for configuration and content delivery
  • Familiarity with GCP Cloud Run at a conceptual level: understanding what it is and how to interact with it
  • Experience working with jump PCs / RDP for remote diagnostics: navigating remote environments, collecting logs and reproducing issues on remote machines

    Engagement:
  • Part-time: up to 10 hours/month.
  • Duration: 6–12 months, starting August.
  • Working window: Mon–Fri, 15:00–00:00 Warsaw time. You are not expected to be present at the monitor although the shift, although be able to handle a task within 4h-1 business day
  • Fully paid onboarding 20h August-October 2026
  • Location: Poland or westward.

Benefits

We are hoping for fruitful collaboration.

Join Our Team!

Skills Required

  • Proven experience with Unity SDK, release cycles and versioning strategies
  • Experience with Unity Package Manager and dependency management
  • Ability to read, analyze, and modify C# code within Unity projects for diagnosis and patching
  • Understanding of how Unity standalone applications consume REST APIs (HTTP clients, JSON serialization/deserialization, error handling and retry)
  • Experience configuring and building Unity standalone targets for Windows and/or Linux
  • Ability to reproduce and diagnose runtime issues locally in Unity using logs, breakpoints, and diagnostic tools
  • Practical knowledge of Unity plugins and safely updating dependencies to resolve conflicts and version mismatches
  • English language proficiency B2+ for reading technical docs and communicating with stakeholders
  • Experience using Unity for digital signage, kiosks, or interactive displays (non-game contexts)
  • Basic understanding of Django REST API structure and client-side integration patterns
  • Familiarity with GCP Cloud Run at a conceptual level
  • Experience working with jump PCs / RDP for remote diagnostics and log collection
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The Company
HQ: Sunnyvale, CA
379 Employees
Year Founded: 2001

What We Do

Altoros is a 300+ people strong consultancy that helps Global 2000 organizations with a methodology, training, technology building blocks, and end-to-end solution development. The company turns cloud-native app development, customer analytics, blockchain, and AI into products with a sustainable competitive advantage. HQ: Silicon Valley (Pleasanton, CA). Development centers: US, Argentina, and Belarus. Representative offices: Finland and Norway. Talent: 91.5% of employees are senior- or mid-level engineers. Major customers: Allstate, WMG, Cisco, Autodesk, RightScale, Joyent, Couchbase, etc.

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