3D Modeler/Texture Artist

Reposted 7 Days Ago
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Bucharest, București, ROU
In-Office
Junior
Gaming • Software • Esports
The Role
The role involves creating and texturing digital assets for graphics and AR solutions, including 3D models and environments inspired by video games.
Summary Generated by Built In

We are looking for a 3D Modeler/Texture Artist to join our team of artists and developers working on real-time/offline broadcast graphics/AR solutions.

 

Responsibilities:

  • creating, texturing and managing digital assets such as 3D Characters/props inspired from various existing video game universes (Counter Strike: Global Offensive, Dota 2, Apex Legends, FIFA, etc);

  • creating and texturing 3D meshes of existing 2D logos;

  • modeling and texturing trophies from scratch inspired by various video games that will be either 3D printed and/or included in our graphics/AR pipeline;

  • modeling and texturing real objects to be included in our graphics/AR pipeline (such as existing trophies, furniture, locations, etc);

  • texturing existing models and baking various maps that will be used in video game engines;

  • modeling/remaking/texturing small areas of existing video game maps to serve as backdrops for our productions/animations/videos/etc;

  • modeling game inspired studios to serve as a backdrop for our productions/to be transposed into reality on location;

 

Requirements:

  • proven working experience and knowledge related to 3D modeling, texturing and rendering;

  • advanced knowledge of a 3D modeling/rendering suite (3DS Max, Maya, Zbrush, Cinema 4D, Blender, etc);

  • good knowledge of a texturing suite;

  • an understanding of real-time rendering and it's necessities;

  • the ability to model for both offline rendering and real-time rendering;

  • good understanding of texturing/shading techniques;

  • a creative mindset, an eye for detail and good visualization skills;

  • the ability to take feedback and make changes as required;

  • some familiarity with animation techniques;

  • good communication skills;

  • 2 years of experience in 3D design and modeling;

  • team player, good communication skills, functional English proficiency;

  • ability to thrive in a fast-paced environment;

  • a high degree of independent judgment;

  • able to solve complex problems;

  • knowledge of game engines like Unity and Unreal Engine and/or live motion capture solutions is a plus

Top Skills

3Ds Max
Blender
Cinema 4D
Maya
Unity
Unreal Engine
Zbrush
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The Company
HQ: Bucharest
230 Employees
Year Founded: 2002

What We Do

PGL is an innovative and independent eSports company. Since 2002, PGL has been running offline events and producing esports related content for a national and international audience. PGL represents one of the leading European brands in the field of eSports, offering a wide range of services: • Organize premier TOURNAMENTS and circuits • Create the optimal eSports ENVIRONMENT for the best teams to compete and engage with fans • Assure EXPOSURE for teams, players and partners • Provide HIGH QUALITY content for eSports enthusiasts • WHITE LABEL solutions for game developers and publishers Highlighting the beauty of competitive gaming Capturing the depth and knowledge required to master competitive gaming and the individual skills which create legendary plays have received standing ovations, leaving millions of fans around the world in awe. Yet for all its beauty, eSports can still be challenging for newcomers. Which is why, for all PGL tournaments, we intend to use an expanded observer team to highlight events and mechanics that may otherwise go unnoticed to both newcomers and seasoned viewers alike. With this approach, the caster’s commentary will always be complemented by various Picture in Picture or ancillary screens that will highlight all the different elements of competitive gaming without losing focus of the main action Important business partners of PGL are global brands and organizations such as Telekom, Twitch, HyperX, Asus, Intel, DreamHack, Monster Energy, Nestle, HTC, Dell, Logitech, MTGx, Nvidia.

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