3D Artist

Posted 2 Days Ago
Be an Early Applicant
Tel Aviv, ISR
In-Office
Entry level
Gaming
The Role
Create polished, stylized 3D game assets and environments for mobile games. Responsibilities include modeling and texturing props, characters, and environments; using hybrid 2D/3D workflows; optimizing assets for mobile performance; preparing UVs, atlases, pivots, and scene hierarchies; and collaborating with art and production teams to deliver production-ready content.
Summary Generated by Built In
Description

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Who are we?

Come and join a rapidly expanding mobile games company!

SuperPlay is committed to developing the finest mobile games in the world, while having an enjoyable time doing so. In 2019, the company was founded by experienced professionals from Playtika and Rovio with the goal of producing casual games that are delightful and unforgettable, and that players can enjoy for years.

Our flagship game, Dice Dreams, is a global sensation and a top-100 grossing hit, while our upcoming game, Domino Dreams, is on track to follow in its footsteps.

Headquarters are in Tel Aviv, and our staff has expanded to include numerous skilled, devoted, and ambitious individuals.

Our plans for the future are even more fascinating. If you'd like to be a part of our journey, please take a look at the job description below.

What will you do at SuperPlay?

Create game assets and 3D compositions, working closely with the Team Lead, Animator, Concept Artist and Art Director throughout production, and adapting to the game's technical and creative needs.

  • Modeling and texturing high-quality stylized assets: props, characters and full environments, integrated directly into the game.
  • Building stylized 3D environments using a hybrid 2D/3D workflow, in close collaboration with the 2D team.
  • Creating stylized characters from 2D concepts, optimized for mobile and rig-ready.
  • Keeping assets clean and production-ready, including UV packing and atlasing, texture budgets, pivots and scene hierarchies.
  • Upholding a high bar for polished, readable, performance-conscious stylized art across the team.



Who are you?

Must-have

  • Experience in 3D modeling, preferably in the games industry
  • Proven experience with hard-surface and organic modeling, plus texturing
  • A portfolio demonstrating strong stylized art
  • Proficiency in Maya
  • Solid working knowledge of Adobe Photoshop and Substance Painter
  • Working knowledge of Unity
  • Strong technical awareness and organized workflows
  • A passion for games and deep familiarity with successful casual and mobile titles
You get bonus points for:
  • Knowledge of ZBrush
  • Familiarity with mobile character topology and rig-friendly modeling
  • Rigging and skinning experience
  • A background in concept design, drawing, sculpting or painting
  • Working knowledge of Blender

Skills Required

  • Experience in 3D modeling, preferably in the games industry
  • Proven experience with hard-surface and organic modeling and texturing
  • Portfolio demonstrating strong stylized art
  • Proficiency in Maya
  • Solid working knowledge of Adobe Photoshop and Substance Painter
  • Working knowledge of Unity
  • Strong technical awareness and organized workflows
  • Passion for games and familiarity with successful casual and mobile titles
  • Knowledge of ZBrush
  • Familiarity with mobile character topology and rig-friendly modeling
  • Rigging and skinning experience
  • Background in concept design, drawing, sculpting, or painting
  • Working knowledge of Blender
Am I A Good Fit?
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The Company
HQ: Beaverton, OR
414 Employees
Year Founded: 2019

What We Do

One of the fastest growing game startups in the world.

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