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As the Lead UX Designer at Ubisoft, you will lead and develop a design team, set standards for user experience, and collaborate with stakeholders to ensure user needs are met. This role involves people management, innovation, and clear communication to drive the project forward in an inclusive and creative work environment.
Lead and grow a design team to set the standard for user experience discipline, manage stakeholders, define solutions for complex issues, and foster innovation and knowledge sharing within the team.
Coordinate and follow up on processes and tasks of various departments on the project, ensure effective communication and reporting, attend meetings, take notes, update JIRA, and assist in producing reports.
Ubisoft Abu Dhabi is looking for a QA Intern with a keen eye for detail and quality orientation to join us on an exciting mobile project. The intern will be responsible for testing games on mobile platforms, bug tracking, reporting, and contributing to the successful development of the game.
Assist in creating content, monitoring and moderating forums and social media channels, engaging with the community, answering player queries, and assisting in planning and executing community engagement events for games.
Ubisoft Abu Dhabi is seeking an Online Programming Intern to create various gaming components for online games and contribute to modules for online games played by millions of players. The intern will work with a skilled programming team to meet project goals.
As a Game Design Intern at Ubisoft, you will add content to existing games, design new features, and work with game designers on various projects. This entry-level position provides full support from the design team to create innovative gaming experiences.
Ubisoft Abu Dhabi is seeking a Gameplay Programmer Intern to join their programming team on an exciting mobile project for 6 months. Responsibilities include supporting teams in developing gameplay systems, completing gameplay functions based on approved plans, and communicating progress to peers and leads. Qualifications include knowledge of C# or C++, hands-on experience with Unity3D engine, understanding of mathematics and physics, passion for creating games, and good communication skills. Bachelor's degree in technology or similar is required.
Create content for a 3D mobile game by modeling and texturing characters and environments. Work with game development team and follow art direction. Validate and improve assets as needed. Good communication and teamwork skills are required.
Ubisoft is seeking a Senior R&D Engineer proficient in C++ with a good understanding of C# to develop state-of-the-art automation frameworks in game testing. Responsibilities include analyzing user requirements, designing advanced automation frameworks, maintaining codebase, testing software, and optimizing application performance.
Assist in providing first-class customer support, monitoring forums, and assisting with general community management tasks for Ubisoft games.
Ubisoft Abu Dhabi is seeking a Finance Intern to support the Finance Manager in tracking and maintaining financial performance records.
Provide analytics and insights for free to play mobile games, analyze game events and features, create reports on game data, build statistical models based on player behaviors.
As a Quality Assurance Analyst at Ubisoft Sherbrooke, you will enhance the operation of a live game by continuously optimizing the quality assurance workflow of supporting tools and services. Responsibilities include coordinating, evaluating, and prioritizing test automation needs, creating test strategies, validating test scenarios, collaborating with product teams, and more.
As a game designer at Ubisoft Sherbrooke, you will be the creative force behind specific game systems and mechanics, collaborating with cross-functional teams to integrate features, develop prototypes, and ensure a smooth gaming experience. Requires a college degree in video game creation or equivalent, 3 years of game development experience, expertise in Unity or Unreal engines, and strong communication skills.
Contribute to the design and creation of unique gameplay environments and engaging quests for Ubisoft Sherbrooke. Utilize game engines and design tools to prototype and deliver levels while emphasizing player feedback for continuous improvement. Collaborate closely with artists and animators to enhance the aesthetic quality of environments and ensure gameplay uniformity. Requires college degree in game design or equivalent, 3 years of level design experience, and proficiency in game engines and design software.
Conceive and develop tools used by game production teams, analyze user needs, propose and develop solutions for tool optimization, provide support to tool users, possess significant experience in WPF programming and solid knowledge of C#.
Gameplay programming with a focus on 3 C's (Camera, Character Control), analyze and improve AI functionalities, collaborate with designers, propose technical innovations, write C++ code, verify system conformity, support AI systems, find and fix bugs, document work, and perform related tasks.
Passionate character artist wanted to join the Cinematics team at Massive Entertainment in Malmö, Sweden. Responsible for creating high-quality character assets for AAA games. Collaboration with game and Cinematics teams on character production pipelines and maintaining high-quality standards. Mentoring junior artists and providing feedback. Permanent position with flexibility to work partially from home.
Join the Cinematics team at Massive Entertainment as a Senior Character Artist. Create high-quality character assets for AAA games like The Division 2 and Star Wars Outlaws. Collaborate with teams to push the quality bar higher and mentor junior artists. Permanent position in Malmö, Sweden with partial remote work flexibility.