Limit Break
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Lead Level Designer with 5+ years of experience in the video games industry to design and innovate visual narratives for mobile games using Unity engine. Responsibilities include level scripting, cinematics, and collaboration with creative teams.
Lead Technical Artist role at a mobile gaming company focusing on the fusion of art and technology, responsible for optimizing real-time rendering art assets, developing efficient art pipelines and tools, troubleshooting art-related issues, and ensuring high-quality visual performance of the final product.
Limit Break is looking for a Senior UI/UX Designer with 8+ years of experience in designing user interfaces for mobile applications, including video games. The ideal candidate will have advanced visual design skills, expertise in user experience design, and proficiency in tools like Photoshop, Figma, and Illustrator.
Lead Staff Engineer (Unity) position at Limit Break in Japan. Responsible for leading a skilled team in developing cutting-edge mobile games from concept to production. Must have 8+ years of software engineering experience and 8-10 years of Unity 3D game development experience.
Limit Break is seeking a skilled Unity Level Integrator to join their team of experienced developers in crafting engaging experiences on an exciting new IP. Responsibilities include integrating assets, collaborating with team members, defining best practices, and implementing custom behaviors using Unity components.
Limit Break is seeking a Senior Mobile Game Designer with 5+ years of experience in Unity and mobile game design. Responsibilities include designing game mechanics, prototyping, and collaborating with various teams to create compelling visual narratives. The role requires expertise in 3D design, animations, and cinematics. This is an opportunity to shape new gaming experiences from concept to implementation.
Sr. Mobile Game Designer at Limit Break, responsible for designing game features, events, meta systems, and core mechanics for mobile games. Collaborate with various teams to create compelling visual narratives and gameplay experiences. Requires 5+ years of experience in game design.
Limit Break is looking for a Sr. Mobile Game Designer with experience in free-to-play games, game design theory, and current mobile game trends. Responsibilities include designing game levels, events, mechanics, and systems for mobile games.
Limit Break is seeking a Senior UI/UX Designer to design visual and interactive components for mobile games, focusing on creating intuitive and aesthetically pleasing interfaces. Responsibilities include designing user interfaces, wireframes/prototypes, collaborating with the development team, and producing high-fidelity mock-ups.
Seeking a Lead Staff Unity Engineer to spearhead the development of a cutting-edge, mid-core, 3D mobile game from concept to reality. Responsibilities include providing technical direction, leading design and implementation of the project, collaborating with cross-functional teams, and ensuring project milestones are met.
Limit Break is looking for a Level Designer with 5+ years of experience in the video games industry to design and innovate compelling visual narratives for mobile games using Unity. Responsibilities include leading design of new game levels, collaborating with creative teams, and assembling assets in Unity engine.
Lead Technical Artist responsible for integrating visual elements into the digital environment, optimizing art assets for real-time rendering, developing art pipelines and tools, and collaborating with artists, designers, and programmers to bring artistic visions to life. Must have expertise in Unity 3D and game development.
Seeking an exceptional Lead Unity Engineer to spearhead the development of a cutting-edge, mid-core, 3D mobile game from concept to reality. Responsibilities include providing technical direction, leading design and implementation of the project, collaborating with various teams, and ensuring project goals are met within deadlines.
As a Graphics Engineer at Limit Break, you will collaborate with artists, designers, and programmers to integrate and optimize visual elements for mobile gaming experiences within Unity.
Lead the technical design and implementation of a new Unity 3D game project, from prototype to full production. Develop and rapidly iterate on the game prototype, in close collaboration with design leads, and work with other leaders to ultimately scale the development team and project into full production.
Limit Break is seeking a UI/UX Designer to work on the UI/UX of their game and collaborate with cross functional teams for a gaming experience in Blockchain gaming. This is a 6-month contract role with potential for extension or full-time conversion.
Limit Break is looking for a Sr. Mobile Game Designer with experience in free-to-play games, game design theory, and current mobile game trends. Responsibilities include designing game mechanics, rules, systems, and visual narratives for mobile games. The role involves collaborating with creative, art, design, and UI teams to develop concepts and storyboards for game levels and events.
Join Limit Break as a Senior Blockchain Engineer focusing on Smart Contracts. Use your expertise in Solidity development to build next-generation blockchain products for Web3 games. Take the lead in establishing processes, best practices, and security measures for smart contract applications. Collaborate with cross-functional teams to create innovative blockchain experiences. Provide mentorship on smart contract development.
Limit Break is looking for a Senior UX/UI Designer to develop the UI/UX for the FreeNFT.com Platform. The designer will be responsible for innovating, defining, creating, and maintaining UX design best practices for the company. They will work in a multidisciplinary team and leverage user-centered design principles to ensure a compelling user experience. The designer will also gather and analyze user research data and create prototypes to aid validation and development.