Bonfire Studios
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Seeking a Senior Features Engineer to drive and build game features end-to-end, focusing on UI and backend development leveraging Unity's DOTS in C# and Blend/XAML. Must have at least 5 years of experience in game features development.
Develop and maintain tools and pipelines in Maya and Unity to optimize artist workflows and asset creation. Collaborate with various disciplines to bring games to life. Tailor contributions to focus on either Character Art or Pipeline Art. Ideal candidate has strong technical skills, passion for games, and 5+ years of experience as a technical artist.
Seeking a Senior to Principal Level Environment Artist with 5+ years of experience in creating AAA quality environment art assets. Responsibilities include developing high-quality 3D environment assets, collaborating with multi-disciplinary teams, creating architectural kits, ensuring artistic quality, and contributing to visual fidelity and gameplay needs.