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Technical Product Management: learn on 4 real industry cases

Course From:
Udemy

Why Technical Products Management?

This course is about Tech Product Manager - a rapidly growing role in today's IT industry.

Many innovative companies (Google, Amazon, Facebook, Booking, Uber, etc) build a big portion of their value on the non-intuitive (for a classical product perspective) tech insights and need a mix of product and technical skills to drive it from a vague idea to the end customer facing solution. Think Google Search: minimum UI, but maximum algorithmical and infrastructural magic which almost fully determines a value and the overall experience. As you probably guessed, search algorithms and large-scale infrastructure are two examples of Tech PM sweet spots.

But it is a mistake to think that unless you work for one of IT-giants, there is no application of Tech PM skills. Look around for a second —mostly everything you encounter is an online-service of some size: you book a flight and hotel online, order food, learn guitar, sometimes even do guided sport and renew a passport with your government — everything is online. All of these products do not hang in the air — they are powered by ecosystems of actual software (e.g. Java) services and there is a product leader with a team driving them in the right (or wrong) direction. The moment mostly everything in the product becomes a service, the leader naturally gets involved in a Tech PM area.

Ok, landscape is changing, but does the required PM skill set changes together with it? I think, that partially — yes. To illustrate it, we might roughly estimate, that for any successful Product Manager (or an entrepreneur) in any modern IT-project (including startups) there are critical, important and nice-to-have set of skills:

  • Product Management base (critical, ~50% of success) to know how to deal with customer requirements, in other words to have a solid PM base (i do not teach it here - there are already hundreds of courses on the topic)

  • Technical Product Addition (important, ~30% of success) to easily combine external and internal systems together, keep in mind non-functional requirements (architecture, security, infrastructure, reliability, etc) and at the end turn a product idea into a real practical IT service. The course is exactly about this part.

  • Domain knowledge (nice to have, ~20% of success) a specific domain knowledge on top (e.g. about payments, or about ML, or a content processing, etc) to ask the right questions and go deeper if your product needs it. It is nice to have because you can always learn if your product and tech product base is strong enough.

     

Why i can talk about Tech Product Management?

I have a solid tech background (a PhD in Computer Science with 7 years of software development) and then 7 years of the Tech Product management at Booking. com in different product and tech departments. In other words, i have a lot to share with you regarding Tech PMing. Also I am a founder of productdo. io - practical simulators to boost PM skills in action, not in theory.

Course
Intermediate
Careers

Careers Related to Technical Product Management: learn on 4 real industry cases

Certifications

Certifications related to Product Development or Product Strategy

General Assembly’s Product Management course teaches the end-to-end product management (PM) process to a real-world scenario, from evaluating users and managing a roadmap to creating a minimum viable product (MVP) and developing metrics.

 

What you'll accomplish

This is a beginner-friendly program with no prerequisites, although students may have had exposure to product development concepts or be informally taking on PM responsibilities in their current role. Throughout this expert-designed program, you’ll:

  • Determine key risks and assumptions of a product in order to prioritize research and discovery work.
  • Validate hypotheses by gathering user feedback via MVPs, interviews, experiments, and testing.
  • Execute competitive research to highlight market gaps and trends.
  • Speak fluently with developers, user experience designers, and other business stakeholders about priorities, requirements, and workflow.
  • Apply metrics alongside objectives and key results (OKRs) to measure a product’s success and track its life cycle.
  • Apply what you’ve learned to create a portfolio project: a presentation detailing your product creation strategy.

 

Why General Assembly

Since 2011, General Assembly has graduated more than 40,000 students worldwide from the full time & part time courses. During the 2020 hiring shutdown, GA's students, instructors, and career coaches never lost focus, and the KPMG-validated numbers in their Outcomes report reflect it. *For students who graduated in 2020 — the peak of the pandemic — 74.4% of those who participated in GA's full-time Career Services program landed jobs within six months of graduation. General Assembly is proud of their grads + teams' relentless dedication and to see those numbers rising. Download the report here.

 

Your next step? Submit an application to talk to the General Assembly Admissions team


 

Note: reviews are referenced from Career Karma - https://careerkarma.com/schools/general-assembly

 

Udacity
Beginner
4 months
10 hours

General Assembly’s User Experience Design Immersive is a transformative course designed for you to get the necessary skills for a UX Design role in three months. 

The User Experience Design bootcamp is led by instructors who are expert practitioners in their field, supported by career coaches that work with you since day one and enhanced by a career services team that is constantly in talks with employers about their UX Design hiring needs.

 

What you'll accomplish

As a graduate, you’ll have a portfolio of projects that show your creative and technical ability to launch the next generation of successful apps, websites and digital experiences. Throughout this program, you will:

  • Identify and implement the most effective methods of user research to gain a deeper understanding of what users want and need.

  • Use interaction and visual design techniques to craft a dynamic digital product that brings delight and function to users.

  • Conduct usability testing to make product experiences more accessible for diverse user populations and environments.

  • Learn best practices for working within a product team, employing product management techniques and evaluating technical constraints to better collaborate with developers.

  • Produce polished design documentation, including wireframes and prototypes, to articulate design decisions to clients and stakeholders.

  • Prepare for the world of work, compiling a professional-grade portfolio of solo, group, and client projects.

 

Prerequisites

This is a beginner-friendly program with no prerequisites, although many students are familiar with common tools for graphic and web designers and some may have had exposure to UX concepts in the past. The General Assembly curriculum helps you gain fluency in end-to-end UX processes, tools, and documentation and put them to work on the path to a new career as a User Experience Designer.

 

Why General Assembly

Since 2011, General Assembly has graduated more than 40,000 students worldwide from the full time & part time courses. During the 2020 hiring shutdown, GA's students, instructors, and career coaches never lost focus, and the KPMG-validated numbers in their Outcomes report reflect it. *For students who graduated in 2020 — the peak of the pandemic — 74.4% of those who participated in GA's full-time Career Services program landed jobs within six months of graduation.  General Assembly is proud of their grads + teams' relentless dedication and to see those numbers rising. Download the report here.

 

Your next step? Submit an application to talk to the General Assembly Admissions team


 

Note: reviews are referenced from Career Karma - https://careerkarma.com/schools/general-assembly

Udacity
Beginner
4 months
10 hours

Product Managers are responsible for designing and delivering a profitable product or feature into the market. In this program, you will learn to define product strategy and KPIs based on market analysis, pitch a product vision to get stakeholder buy-in, and design a user-centered prototype that adheres to engineering constraints. Then, you will develop an execution timeline that handles competing priorities, communicate a product roadmap that builds consensus amongst internal stakeholders, and create a comprehensive go-to-market plan based on product KPIs. Finally, you will build tests to enhance product features based on market data.

Udacity
Beginner
4 months
10 hours
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