Singularity 6
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As a Senior Level Designer, you will create engaging environments for Palia, collaborating with design, art, and engineering teams to enhance player experiences within an open world game. You will analyze player feedback, design layouts and interactions, and document learnings to continuously improve gameplay.
As a Staff Backend Software Engineer at Singularity 6, you will develop and maintain online services and tools for the game Palia. You will work with a cross-functional team, focusing on design, development, and deployment of large-scale, distributed systems, including payment systems and character customization features, primarily using Rust.
As a Character Artist, you will create cosmetic items for players, ensuring aesthetic quality while adhering to specific metrics. You will manage all character creation stages from sculpting to asset implementation, collaborating with the team and providing constructive feedback.
As the Lead Game Designer for Palia, you will oversee a design team, developing gameplay, mechanics, and community engagement. You'll need a strong portfolio, a creative vision, and leadership skills to mentor designers. The role focuses on player experience through design iteration and collaboration across departments.
The role involves working with Unreal Engine and C++ to develop engaging AAA or MMO video game titles. The position focuses on creating complex and immersive gameplay experiences that resonate deeply with players. Candidates are expected to contribute to innovative game design and technical problem-solving.
The QA Application position requires testing expertise with significant experience in Unreal or API testing. Applicants should possess deep knowledge of MMO or Cozy game spaces and be able to work in a remote or hybrid setup while aligning with Pacific Coast hours.
The role involves marketing, communications, community management, creative production, player support, and publishing operations for a game development studio. Experience in live service games or MMOs is a plus. Candidates will help to foster meaningful player experiences through game design and social interaction.
This position involves creating immersive gaming experiences as part of a development team. Applicants should have a four-year degree in arts and prior experience in shipping at least one game, along with a portfolio. Technical artists are preferred to have coding skills in specific languages.
We are seeking a creative designer with experience in a major gaming studio to contribute to the development of unique online games that provide meaningful experiences. Applicants should have a background in systems, narrative, level, UX, or technical design, with a preference for those experienced in simulation or MMO games.
Seeking a candidate with a strong understanding of statistics and probability, along with experience in data analytics, data science, or machine learning. Experience with games like simulation, sandbox, or MMO could be an asset. The role involves contributing to a game development studio focused on creating meaningful online game experiences.