Top Remote Design & UX Jobs in Provo, UT
Lead UX and design efforts for product lifecycle at LeanTaaS by creating user flows, conducting usability tests, and maintaining design systems using Figma. Collaborate with product managers and engineering partners to drive product vision through effective design strategies and insights from user research.
As a Motion Designer at Evoplay, you will be responsible for animating 2D graphics, creating video creatives for advertising campaigns, producing promotional videos for games, and editing existing footage. You will also develop visual designs and graphic materials for videos.
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The UX/UI Designer will manage and improve company websites, focusing on user experience and conversions. Responsibilities include running A/B tests, collaborating with marketing teams, designing graphics for various platforms, and ensuring adherence to brand standards.
The Product Designer will collaborate with the Product and Engineering teams to create user-friendly designs that align with the brand's design language. Responsibilities include designing wireframes and prototypes, managing a design system, conducting design reviews, and iterating on designs based on feedback.
The UX Researcher conducts user outreach, performs usability studies, and evaluates qualitative and quantitative data to enhance product design and user experience. They lead design workshops, collaborate with various teams, and present insights to stakeholders, ensuring user-centered outcomes. This role also involves synthesizing user feedback and guiding Product Managers and UX Designers in implementing research best practices.
As a Senior Product Designer, you will create exceptional customer experiences, collaborate with product managers and engineers, and modernize design patterns across applications while managing multiple design initiatives and working with teams across time zones.
The Senior UI/UX Product Designer will create user-centered designs based on research and usability testing, collaborating with Product and Engineering teams to develop intuitive designs. Responsibilities include designing prototypes, wireframes, optimizing user interfaces, and conducting user research to ensure products meet business goals and enhance user experience.
The Principal Technical Artist will oversee technical aspects of art and animation production, optimizing workflows, and ensuring the artistic vision of the game is achieved. Responsibilities include developing rigging tools, maintaining art production pipelines, training artists, and troubleshooting technical issues for character animations and effects.
As a Principal Product Designer at Splice, you will lead the design vision and innovate user-centered solutions across web and native applications while mentoring the design team. You'll collaborate with cross-functional teams to align user experience with business goals and build scalable design systems. Your role encompasses utilizing user research and industry trends, particularly in creative tech, to enhance product excellence and brand storytelling.
Top remote Companies in Provo, UT Hiring Design + UX Roles
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