Technical Project Manager, Games

Reposted 7 Days Ago
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Lisbon
In-Office
Mid level
Gaming • Software
The Role
Responsible for project planning, coordination of delivery across teams, and ensuring quality game features are completed on time.
Summary Generated by Built In

Overview

Arkadium is seeking a Technical Project Manager to support one of our top clients, Microsoft, on a suite of top-performing games collaborating with the Microsoft Casual Games team.

The Microsoft Casual Games (MCG) Studio is focused on delivering the best casual games for Windows, Web, and Mobile platforms. Dedicated to delivering quality game experiences to worldwide fans. In this role you will be accountable for driving project planning, coordinating cross-functional delivery, and ensuring that game features are completed on time and to high quality standards. You will interact with multidisciplinary teams to help shape project roadmaps, manage dependencies, and communicate status to leadership.

While this role is remote, candidates must be available to work standard hours from 09:00 to 18:00 in the Western European Time (WET) zone — (Portugal time zone), where most of the Engineering and Product teams are based.

Additionally, candidates must be open to occasionally working U.S. hours to accommodate key cross-timezone meetings.

For candidates not residing in Portugal, you will be onboarded as a contractor through our international payroll provider.

Responsibilities

  • Lead sprint planning, backlog prioritization, and feature delivery coordination with engineering, art, QA, and design teams
  • Monitor project schedules, milestones, and risks to ensure timely delivery of features
  • Communicate progress, blockers, and risk to leadership and stakeholders
  • Facilitate cross-functional collaboration and help resolve inter-team dependencies
  • Engage in iterative processes: gather feedback, adapt plans, and adjust priorities as needed
  • Provide time estimates for production tasks and revisit them as development evolves
  • Maintain detailed project documentation, meeting notes, and decision logs
  • Lead retrospectives and continuous improvement initiatives to refine workflows
  • Support the quality of delivery by aligning with QA and development teams on feature acceptance and definition of done
  • Stay informed about industry best practices in game production and suggest process innovations

Requirements
  • Bachelor’s degree in project management, computer science, game development, or related field, OR equivalent experience
  • 3 to 5 years of experience as a Game Producer, Project Manager, or similar role in game development
  • Experience managing cross-disciplinary teams in Agile/Scrum environments
  • Strong communication, stakeholder management, and organizational skills
  • Proven track record of delivering features on time within constraints
  • Familiarity with production tools (e.g. Jira, Confluence, MS Project, or others)
  • Experience in casual, mobile, or social game development preferred

Nice to Have

  • Experience with remote distributed teams
  • Exposure to analytics, data-driven decision making
  • Familiarity with monetization, live ops, or gaming-as-a-service models
  • Skills in conflict resolution and negotiation
  • Understanding of game development pipelines and technical constraints

Benefits

We offer:

  • Competitive compensation with structured performance and career development check-ins
  • Health insurance
  • Additional budget for conferences you are interested in
  • Personal development budget to fuel your passions and desire to learn (Arkadians are taking classes in not only Excel and leadership, but also interior design and even swimming!)
  • Time off from Christmas Eve through New Year's Day so we can all enjoy the holidays
  • A unique culture of transparency, true teamwork and fun
  • Summer Fridays: Fridays off throughout the Summer to have more fun in the sun!

The above benefits may vary depending on location or country.

This is a 1‑year, temporary contract position. Candidates outside of Portugal will be engaged via Arkadium’s international payroll provider.

Top Skills

Agile
Confluence
JIRA
Ms Project
Scrum
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The Company
HQ: New York, NY
113 Employees
Year Founded: 2001

What We Do

Brands and advertisers turn to us when they need to create the superior word, card and casual games or reach the millions of people that play those games.

Publishers turn to us when they want to drive engagement, loyalty and additional revenue by adding a fully managed gaming portal to their web properties.

We’re privately held (aka stable and reasonable about growth), founder-led (aka passionate about our craft) and we consistently rank as a “Best Place to Work” (aka not your typical games company

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